Bio Engineer Archive

Thread: regarding special attacks

Ilatzimep
Sat Jan 24, 2004 8:08 pm
#1

Hello all! I was hoping I could get a little help from a few of you tonight if possible. I've spent the majority of my day on Endor sampling mereks (even got a battlelord sample) and venom-filled arachnes. I've been trying to make templates that will give the cloned creature both knockdown (from mereks) and strong poison (from the arachnes). For some odd reason, I haven't been able to get this result. I don't know if I'm putting the samples in the wrong slots or what. I keep getting one of three results

1. Special Attack 1 - Knockdown

Special Attack 2 - -------

2. Special Attack 1 - Knockdown

Special Attack 2 - Dizzy Strike

3. Special Attack 1 - -------

Special Attack 2 - Strong Poison

Just a quick last minute throw in question before I post, how are the special attacks on the final template determined?

If anyone could give me a few ideas, I'd appreciate it. Oh, I've got one more quick one, on occasion the final template will show up without ranged attack. I know that you need to have a sample with ranged attack in the Mental template slot, (and for those of you who are unsure, all of these samples have ranged attack on them) and all of the dna I'm using has ranged attack. Is there anyway I can make sure that the final template has ranged attack?


Thanks all! I really appreciate any tips you guys can give.



Ilatzimep Aho - a friggen chef....
Ra'tark Kiev - Jedi
meroc
Sat Jan 24, 2004 8:27 pm
#2

It's not exact, but Ranged in Mental will usually carry over (I don't think anyone has worked out why it skips sometimes as yet).


Specials seem to work like this (once again though, not everytime, there is some sort of random element to it and you may even get a special from another slot every so often):


Sample A

1 - Knockdown

2 - Stun


Sample B

1. Blind

2. Dizzy


If you want KD/Dizzy, add SampleB to Psychology and SampleA to Aggression.


AoE attacks (like the Merek Harvestors Area Combo) never carry over.



Meroc

Taipan's Pet's and Bio Tissues, Anchorhead, Tatooine 430 -5000, Ahazi
Master Bio Engineer, Master Creature Handler, Part time Pistoleer.
BECalc 2.0, the Clone and Tissue Pricing tool for Bio Engineers
Version 1.x mirrored on SWG Warcry
Tarcus
Sun Jan 25, 2004 12:59 am
#3

Here is what I did to get both KD and Strong Poison:



4 Rancor Youth samples
1 Arachne Queen sample


They key is, put the queen sample in the aggression slot, and a youth sample in the psych slot. You'll get it to pop out with those two specials. i just used 4 more youth samples and 2nd generationed that dna into my other pets.


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