Bio Engineer Archive

Thread: Would you die for BEta research (again)?

Dorelli
Fri Jul 22, 2005 1:56 pm
#1


I've been looking into mask scent, levels and aggro radius. I'd sure appreciate it if anyone who wants to help could do the following set of experiments and post their results? Do as much of this or all that you want. And only if you want to of course I'm trying to establish how mask scent and aggro radius works in the CU, to see if there are strategies/equipment we can come up with to help with sampling.


Ideally, it would be great to get a broad selection of combat level characters (they need not be BE's of course) - and also get them to try grouping with level 80's to see if you take on the group's aggro radius (I bet someone knows the answer to this one - so if you do - can you post it here as well ... but it's a lot of work to do all that so if you can just do a bit that would be more than super ...


General info:


Your name:

Your combat level:

Your group level (if grouped):

Amount of ranger/scout skills you have:

Your mask scent bonus:

Your cammo bonus:


Level and species of the grey con you used - try to find one well below your level if poss:

Level and species of the white (or blue orgreen or yellow or red) con you used:

Level and species of the purple con you used - try to find one well ABOVE your level if poss:

Note: slowly means - one step at a time so that you can see exactly that it was 23m and not 24m that it broke at. Don't die needlessly - run when it breaks so that you don't get killed.


Experiment 1 - Mask scent ON


1. walk slowly one step at a time ..up to a critter that is grey-con/red dotto you. Watch closely the distances. When does mask scent break or tick? (in m?)


2. walk slowly up to a critter that is white-con*/red dot to you. Do the same thing - when does mask scent break or tick?


3. walk slowly up to a critter that is purple-con/red dot to you. Same thing again - when does mask scent break or tick?


Experiment 2 - Mask scent OFF



1. walk slowly up to a critter that is grey-con/red dot to you. Watch closely the distances. When does the '?' ... '!' appear above it's head for you?


2. walk slowly up to a critter that is white-con*/red dot to you. Do the same thing ..


3. walk slowly up to a critter that is purple-con/red dot to you. And again ... when does it notice you? (recommend running fast now).


Experiment 3 - Cammo ON


are you a ranger with /conceal ?


1. grey con/red dot - at what distance does the cammo break or succeed?


2. white con*/red dot - at what distance does the cammo break or succeed?t


3. purple con*/red dot. - at what distance does the cammo break or succeed?


*white dot - don't work too hard to find a white dot critter - anything in your general sort of combat level is fine.


Thanks in advance for this,

Dor




Dorelli Deacon of Bloodfin server
RIP BioEngineering 15-11-2005 : RIP CH 15-11-2005

RaidenIV
Fri Jul 22, 2005 2:15 pm
#2

Well, with the new changes, no grey-con mobs should every break your camo or mask scent.


And before I head out to do some actual testing of this, just to note that I believe creatures behaviour towards you depends entirely on your level, and your grouped level has no impact on this. I'm just saying this as I've experienced getting aggroed by red dots that are grey-con to the group level.


Dorelli
Fri Jul 22, 2005 2:49 pm
#3






RaidenIV wrote:

Well, with the new changes, no grey-con mobs should every break your camo or mask scent.


And before I head out to do some actual testing of this, just to note that I believe creatures behaviour towards you depends entirely on your level, and your grouped level has no impact on this. I'm just saying this as I've experienced getting aggroed by red dots that are grey-con to the group level.








I should have said any observations welcome too of course ... if we can establish what you say with solid evidence, maybe we can get them to realize it is too impossible to play BE like that and get them to change it somehow.


Good luck on the testing - i will post my own results as well so everyone can see.


Dor





Dorelli Deacon of Bloodfin server
RIP BioEngineering 15-11-2005 : RIP CH 15-11-2005

AlthorianMatriarch
Fri Jul 22, 2005 3:55 pm
#4

From my experience already, I tell you it's a pain with agressive mobs no matterwhat.In reguards to the previous post,I know that grey mobs, my BE being level 20 and being grouped with a level 80, will STILL break mask scent, which is extremely annoying, and half defeats the purpose of grouping if you ask me. This happens to me actually if I'm grouped or not, and even if the mob would normally be grey to me. But, none the less, grouping makes it easier if for nothing else, my defense is mitigated to that of an 80, and i don't get insta-whacked, wheather aggro comes from the mask scent breaking or sampling itself.THough, grouped or not, I tip toe up to my target, and wait forone of 2 things, either i get scouting experience, or a "?" andthe creature has detected me. I've been doing alot of sampling on yavin recently mobs I target are level60-75( VERY purple), and this usually happens at about 20 meters (give or take), and I can back up, mask scent again, and give it another go. However if I stumblejust a step or 2 forward,I see the dreaded "!" and begin to run, or within seconds eat the dirt.But, in light of this post, on my next outings, i will pay more attentionlol and hopefully we can figure out a few tricks. I'm currently scout 4/2/4/4 (if this helps hehe)


Phaatt Alvert, Bio-Engineer





Nauvasheena Al'Thor


[[[[[[[[[[[[[
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Pilot of the 187th
Elder Combat Medic~Imperial Pilot Ace
Dorelli
Fri Jul 22, 2005 11:29 pm
#5

Seems that grey mobs breaking mask scent/cammo and aggro'ing is something on the publish 21 notes that they have fixed/will fix when it goes live. Wonder what will break when they 'fix' it.


We might want to hold off on this until after publish 21 to see or might want to do it and do it again after the publish to see what's changed. I dunno - I'm going to test with all my possible toons i think and do it again but I don't wanna ask anyone else to do that much work for me


Dor






Dorelli Deacon of Bloodfin server
RIP BioEngineering 15-11-2005 : RIP CH 15-11-2005

Dorelli
Sat Jul 23, 2005 10:47 am
#6


OK - seems like I don't need everyone in the world to test this b/c there seems to be about 2 states:



  • grey and no aggro radius to the player

  • not-grey and a aggro radius of 24m to the player

The grey/not-grey is what the player would see if not-grouped (as Raiden and Phatt Alvert have noted). The only thing that grouping does is help you get away from the damage the creature is throwing at you.


Line-of-sight plays a part. By hiding behind a hill, I was able to sample a level 69 spider on dathomir without him noticing me (i have no mask scent). Because we can sample from inside buildings and the like, we can really use this to our advantage IF the opportunity presents itself.


Without mask scent on, I had to STEP on a grey-con/red dot to get it to notice me. So of course, since at the present time breaking mask scent/cammo causes aggro even of grey cons - it seems that the best strategy is to leave mask scent off when you are sampling grey cons.


I will next be testing cammo on a master BE w/o ranger skills and hope to have something useful to add.


I guess this is pretty much what everyone else has seen so far?


-- Dor


PS. If you are wondering how I got to master BE so fast, I kindof was spending so much time here on the boards and doing BEta - I thought - why not and now Dorelli is a master BE/master CM again and it is very very good. I think b/c i now know what I am doing with CM and also b/c they fixed CM so it is dead useful for healing in groups and myself as well so the low health is not sucha problem anymore. Plus I now have proper weapons and armor which is a BIG help.


I will continue to work on baby Dor on wanderhome of course and hopefully to contribute usefully to this forum and the BEta project.





Dorelli Deacon of Bloodfin server
RIP BioEngineering 15-11-2005 : RIP CH 15-11-2005

Dorelli
Sun Jul 24, 2005 5:41 am
#7


I have some anecdotal evidence with respect to using cammo kits with no mask scent or ranger abilities on dathomir. It's a bit like painting a big red target on yourself saying come and get me Well not really, b/c the red cons are going to notice you and aggro anyway. I got 1 tick of scouting xp at 24 m but the other critters - say about 10 of them - noticed me as soon as I got near and instant aggro'd without pausing to think.


I used to use cammo kits on dathomir with B'nari who had ranger 4000 - the highest +cammo you can go without getting master Ranger. It was lovely as I could walk all over dathomir and the red cons wouldn't even notice me. I don't think even +117 mask scent does as well as cammo with the max ranger bonus b/c when I went to endor with B'nari she couldn't sample the reds b/c they broke mask scent instantly. I didn't have any Endor cammo to test it with tho.


/sigh


Dor




Dorelli Deacon of Bloodfin server
RIP BioEngineering 15-11-2005 : RIP CH 15-11-2005

Kaomond
Sun Jul 24, 2005 7:01 am
#8






Dorelli wrote:


I have some anecdotal evidence with respect to using cammo kits with no mask scent or ranger abilities on dathomir. It's a bit like painting a big red target on yourself saying come and get me Well not really, b/c the red cons are going to notice you and aggro anyway. I got 1 tick of scouting xp at 24 m but the other critters - say about 10 of them - noticed me as soon as I got near and instant aggro'd without pausing to think.


I used to use cammo kits on dathomir with B'nari who had ranger 4000 - the highest +cammo you can go without getting master Ranger. It was lovely as I could walk all over dathomir and the red cons wouldn't even notice me. I don't think even +117 mask scent does as well as cammo with the max ranger bonus b/c when I went to endor with B'nari she couldn't sample the reds b/c they broke mask scent instantly. I didn't have any Endor cammo to test it with tho.


/sigh


Dor





I have master scout with +25 mask scent bonus from clothes and whatever i get from the beer im drinking at the time, and tbh i very very rearely get unmasked no matter what planet im on, 90% of the times i get aggro is when i get it through a sampling failure, infact i would even go as far to say that i actually get my mask scent broken more by yard trash than i do by rancors etc lol





Kaomond Medi / Kaomir Medi / Belios Goveko / Kao' Medi

Chimaera / Bloodfin


Founding Member of BEta(BE Training Academy) the non-profit
'
BE for fun and research' organization



Dorelli
Sun Jul 24, 2005 8:59 am
#9

Me can't do master scout. I have barely enough skill points to get explore 2. I worked up a fantasy template today that involves master BE and then the tree in jedi that gives you force cloak lol.


Yesterday I was so happy b/c I could be a master BE AND a master CM and play with my friends and solo sith still. Today I am not so happy b/c I realize that I am never going to be able to sample red cons with this template and I'm annoyed.


/grumble


Dor





Dorelli Deacon of Bloodfin server
RIP BioEngineering 15-11-2005 : RIP CH 15-11-2005

Meplorium
Mon Jul 25, 2005 8:01 pm
#10

So you simply can't cloak and walk up to a red con or is that still bug?



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LloydPickering
Tue Jul 26, 2005 2:29 am
#11



Dorelli wrote:

I don't know but the 'never' referred more to my belief that I am never never never never never going to finish grinding jedi with Dorelli despite having gone glowy a very very long time ago, and then should I actually have gotten to padawan, i'll be standing lookin up a very very tall tree to get to force cloak which at my normal rate of getting xp should mean I will get there in about September of 2008.

/sigh

Dor






lol! I have force cloak...and you still pick up aggro, they just can't attack you except for area attacks...no good for sampling then



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Kivrin
Tue Jul 26, 2005 5:06 am
#12

I'll see what I can do, but I always thought the two maskscent checks were at 32 and 16 spacemeters. If you get rid of your scouting XP somehow and mask you'll notice at those two distances it'll either break or you'll get a message about scouting XP.



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Dorelli
Tue Jul 26, 2005 5:10 am
#13


Kiv - double test me please but my feeling is that 'they' have changed it. Sort of saw something on this on the scout/ranger forums and checked myself and for me at least it's 23-24 m tick/break and then after that it does NOT check again for that beastie. I know what you're talking about for the 2 ticks b/c that's what I always saw before, but not now and I don't know since when.


New data - blue thingy to me/red dot - aggro'd at me at 19m. Almost close enough to sample but not quite


Dor




Dorelli Deacon of Bloodfin server
RIP BioEngineering 15-11-2005 : RIP CH 15-11-2005

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