Bio Engineer Archive
Thread: new cloning procedure = stat migration system (i dont really know tho)
with a couple extra check boxes in there it would be the perfect way for us to dynamically create our pets.
put 3 sliders for ham, 2 sliders for min max damage, 1 slider for speed, 1 slider for tohit, 1 slider for armor (with 3 clicks), then about 20 sliders for 10 protections and 10 resists. The check boxes would be for specials.
Then to figure out how much we could put into each slider, just add up all the stats on the resources. like if your had 50 meat and 50 flora, each with 500 points on the 3 qualities you would get 100 * 1500 points to distribute. The quality of the DNA would affect how many points each attribute would take to increase. Like if you had a combined pairing of 1500 for physique, it would take fewer points to raise by an increment than a pairing of 1000.
then the CL of the thing would be the avg of the cl of the dna.
this would be my over simplified version of the system. of course, we all know it's gonna be about as broken as DEs