Bio Engineer Archive
Thread: Please help a Non BE
I have a guildy that is a chef but he's fairly new to it as well as we don't seem to be on at the same time. He's been trying for literally a month to find a BE to work with him. He finds one, helps the guy get master and the guy quits the game.. finds another, is just about to get some additivies and the guy drops BE
Another guildy, while trying to unlock his jedi slot finally did BE at his 31st prof (and thankfully unlocked his jedi.. anyone over 25 profs should auto get jedi for the torture lol).
ANYHOO!!.. he's going to be dropping it in the next day or two, but I would REALLY love my chef guildy to make some great bivoli and vas brandy with BE additives.
So, I'm asking all you long time and knowledgable BE's for help since i'm clueless as to what is needed. (And please don't be mad at my guildy that just took BE to try to open jedi and therefore really doesn't know anything about the profession himself either).
As a doc I have some of the best and rarest resources (both organic and inorganic) to ever spawn on our server and I would glady give some to the BE to make whatever it is he has to make, to give to our chef so he can make great bivoli.
So here is where you all come in. Can someone please tell me WHAT resources are required to make the additives to add to bivoli and vasarian brandy.
What resources as in if it's organic, does it have to be a specific type of organic (like Dantoonine berry fruit, or Talus wild corn etc, and the same for inorganic).
What stats on those resources produce the best end product> (OQ?, PE?, DR? UT? FL?)
Since the Jedi will be dropping BE in a couple days and this may be our chefs only chance to finally get some nice BE additives, I beg anyone here that knows the answer to my question to please help
Have your BE make schematics so when he gives up BE you can still make tissues as long as you have the resources used for the schematics.
intelegent nano thingys
broad spectrum whatchamacallits
Your BE will have to be a master to make the intelegent thingys. The broad spectrum doodads are at tissues 3.
Here's what I'd suggest. Before this guy quits, get 150k of flora or so, get 75k of meat or so, and have the BE make 3 schematics. One for broad spectrum nutrients, one for micronutrient supplements, and one for intelligent nano nutrients. They all use identical ingredients (roughly 2 parts flora, any type, 2 part meat, any type) and that way you are covered for *all* foods the chef may want to make.
When determining what meat (yea, right, like you're gonna have a choice, lol) and what flora, overall quality, potential energy, and flavor all factor equally (33%).
Message Edited by ArthurDentOnBria on 04-01-2004 10:26 AM
Bivoli = I don't know
Vasarian Brandy = The additive that I am asked for 95% of the time for the Vasarian Brandy is Broad-Spectrum Nutrients:
35 units of any Organic (meat, veggies, hide, wood, whatever)
25 units of Floral Food (veggies, fruits, berries, etc...)
20 units of Creature Food (meat, milk, eggs)
Stats:
33% Flavor
33% Overall Quality
33% Potential Energy
A good Nutrition Bonus to shoot for is 84 or better. Anything over 80 is what is desirable 90 is the max. My resources yield 85 on a consistent basis. Hope this helps.
With the info you gave me, I gave the BE some of my uber greens (1000 oq, 947pe, 877 fl, PE and FL are off the top of my head but close to those numbers) and he used semi good meat and got a 118 intell nano bonus and 88 broad spectrum nutrients.
I have a lot of the greens so the problem will be trying to get enough of that meat he made the schematics with.
I really appreciate the help.
Message Edited by Redfyree on 04-01-2004 09:24 PM