Bio Engineer Archive

Thread: Is a Master Tailor/Master BE doable?

ScoerFusou
Tue Dec 09, 2003 2:08 pm
#1

I just started a second account and I want to do Tailor/BE to make clothes. However if i do that I will have no points left for combat. My main character is a Master Ranger so I think i can get most of the supplies I'll need from him, but how successful will I be in gathering DNA without any combat skill?




Shubacca
Master Ranger

Scoer Fusou
Master Chef
Mayor of Ouxan Bay, Talus
Fusou Foods (764, -5596) Ouxan Bay, Talus


KnoleLightfoot
Tue Dec 09, 2003 2:13 pm
#2

Yes...with 37 points to spare.
ScoerFusou
Tue Dec 09, 2003 2:34 pm
#3

Well i guess i didnt ask my question clear enough. What i meant was how does DNA sampling work. It sounds almost the same as how you tame a creature. If thats true how often do you failor failand get attacked?



Shubacca
Master Ranger

Scoer Fusou
Master Chef
Mayor of Ouxan Bay, Talus
Fusou Foods (764, -5596) Ouxan Bay, Talus


BiggieJ
Tue Dec 09, 2003 2:44 pm
#4

For most of the Good Bio Cloths you only need 0,4,0,4.



Working out of Rock Bottom Mall South of Theed on the Map--Gorath
BigJoe MDE/MAS/MA/Tailor 0,4,0,0 , Merchant 4,0,0,1
Gerthlong MBE,MCH,Pistoleer 0,0,2,0
Isxi -- Can't spell his whole name, MCommando,TKM --- Flurry
Iewo -- MWS,Smuggler - Kauri
ArthurDentOnBria
Tue Dec 09, 2003 2:48 pm
#5

I'm a master tailor/master be. It is a killer combo if your goal is to make the best clothing possible. There are some huge drawbacks though. Most tailors have merchant skills, I do not. Most tailors have high surveying skills, I do not. Most BE's have excellent scouting skills to get the best dna, I do not (but am building those up at the expensive of my last remaining combat). I have no CH skills, unlike most BE's, so I must grovel and beg CH's to train my pets. Also, because of the huge amount of stuff you need to store to make this combination work, you're going to likely be severely strapped for lots as you'll need at least 2 factories and several houses for storage.




ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
Account cancelled 7/8/05 due to game breaking bugs in these professions that have been neglected for FAR too long. Last day July 27 2005
custom tailoring and droid orders welcome. "making Evil products since July 2003"
Achiever: 80%, Explorer: 60%, Socializer: 46%, Killa 13%


KnoleLightfoot
Tue Dec 09, 2003 2:51 pm
#6

Ahhh...I should have read your post better.


It is simular to tameing a creature except when you sample you are "hurting" the creature. As far as fails and getting attacked, it all depends on your level in Sampling compaired to the CL of the creature. If you are low on the tree and you go try and sample a Rancor you will fail alot and it will attack. I'm pretty sure that if you fail it is an auto agro...not positive on that. I started out sampling noob mobs around the city and once I got to Sampling 2 I went to Dant.

ScoerFusou
Tue Dec 09, 2003 2:54 pm
#7

Thanks for the help Arthur. Lots shouldnt be a problem since my main character can hold all the houses for storage. With master tailor/BE what are you doing with the other 37 points? I was thinking of doing Scout Exploration for Maskscent and maybe the rest into medic so i can heal myself if i get attacked.



Shubacca
Master Ranger

Scoer Fusou
Master Chef
Mayor of Ouxan Bay, Talus
Fusou Foods (764, -5596) Ouxan Bay, Talus


ScoerFusou
Tue Dec 09, 2003 2:59 pm
#8

Thank you too Knole for the help. I think I've got all I need to know for now. Thanks for the quick responses guys.



Shubacca
Master Ranger

Scoer Fusou
Master Chef
Mayor of Ouxan Bay, Talus
Fusou Foods (764, -5596) Ouxan Bay, Talus


ArthurDentOnBria
Tue Dec 09, 2003 3:10 pm
#9






ScoerFusou wrote:
Thanks for the help Arthur. Lots shouldnt be a problem since my main character can hold all the houses for storage. With master tailor/BE what are you doing with the other 37 points? I was thinking of doing Scout Exploration for Maskscent and maybe the rest into medic so i can heal myself if i get attacked.





Yea, the only way this was really workable was, like you, to have a 2nd character. Plus I needed to get my combat fix in every now and again, hehe. This game isn't really all that much fun (for me) unless I can go out and blast things to smithereens every now and again.


The other 37 points? I'm still debating on that myself. For a long time I had exploration 2, plus some carbine and ranged support combat skills. But I've come to the conclusion that at my combat level I really can't kill anything anyway aside from the occasional durni, so may as well get up to exploration 4 (along with mask scent heavy modded clothing), and maybe add some engineering and/or medical and just get rid of the remaining combat skills.




ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
Account cancelled 7/8/05 due to game breaking bugs in these professions that have been neglected for FAR too long. Last day July 27 2005
custom tailoring and droid orders welcome. "making Evil products since July 2003"
Achiever: 80%, Explorer: 60%, Socializer: 46%, Killa 13%


Scorus
Tue Dec 09, 2003 3:57 pm
#10

You will need to maintain at least mediocre combat skills (Pistol 3?) and Exploration-4 for Mask Scent until you finish the DNA sampling line. Then dump them and get your Tailor stuff. You could do it with really weak creatures otherwise, but it would take FOREVER!



Scorus
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