Bio Engineer Archive

Thread: Ok guys help me get started (not Jedi related)

colemats
Tue Dec 09, 2003 4:59 pm
#1

Well I've been a Bounty Hunter, Commando, Pistoleer, Ranger, Creature Handler, Teras Kasi Artist and frankly I'm getting bored of it. I REALLY want to start making stuff espcially armor so naturally I'm going Armorsmith (I think RIS sounds fun and I've been collecting need components with my Ranger/BH for the time) anyways since I have all those extra points I figured why not go with the Tailor and just do outfits. Which lead me to the natural progression of BE so since I won't have a lot of points left after armor and Tailor which parts of BE would you suggest I go with? THanks. Also I may have more points if I don't go master tailor.
s2ua7
Tue Dec 09, 2003 5:09 pm
#2

Ok... since your going to be a tailor I would automatically start on Tissue engineering...... I wouldnt worry about the Cloning or the DNA sampling(unless you needed to make a creature.....). I would also do Engineering Technique, that way you can experiment on your crafting..... But anyway that way you can make tissues for your clothing......



Diana Darkdust
Master Smuggler
Master TKA
ArthurDentOnBria
Tue Dec 09, 2003 6:23 pm
#3

Armor**edit**h/Tailor/BE huh? Hmm, are you sure you understand the skill requirements of becoming a BE (medical crafting 4 + hunting 4)?


If you're looking at doing tissues to help your tailoring, in order to make a full compliment of+5 tissues or so you'll need like 0-2-0-3 or so, and in order to make +14 tissues or so you'll need 0-4-0-4 (and you still won't be able to make the ones that are only available to masters). With the novice box of BE you'll be able to make mounts (Kadus) but they won't be very good (understatement), and that's really about the only thing attractive at the lower levels of BE.







colemats wrote:
Well I've been a Bounty Hunter, Commando, Pistoleer, Ranger, Creature Handler, Teras Kasi Artist and frankly I'm getting bored of it. I REALLY want to start making stuff espcially armor so naturally I'm going Armorsmith (I think RIS sounds fun and I've been collecting need components with my Ranger/BH for the time) anyways since I have all those extra points I figured why not go with the Tailor and just do outfits. Which lead me to the natural progression of BE so since I won't have a lot of points left after armor and Tailor which parts of BE would you suggest I go with? THanks. Also I may have more points if I don't go master tailor.










ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
Account cancelled 7/8/05 due to game breaking bugs in these professions that have been neglected for FAR too long. Last day July 27 2005
custom tailoring and droid orders welcome. "making Evil products since July 2003"
Achiever: 80%, Explorer: 60%, Socializer: 46%, Killa 13%


HyeStringer
Tue Dec 09, 2003 8:52 pm
#4

After all the combat you've experienced you'll go nuts being a defenseless toon. Please take my word for it. You'll be happier just taking up one craft and keeping your combat skill of choice.

However if you must..I would go Master Armor/Master Bio-Eng/Tailor 0/4/0/0 for that combo.

Play here for a while..its an eye opener if you've never seen it.

http://swgcb.yogn.net/swg-cb.php?da=1



ONEN


CANCELLED NOVEMBER 2, 2005 - SOE BURN IN HELL



S0F
Wed Dec 10, 2003 3:24 am
#5

with MAS and MT you wouldnt have enough skillpoints to make anything good. you can either get tissue eng 4 or eng tech 4, but if you want both you can only get one of each. unless you are willing to compromise some skillpoints from AS or T dont bother with BE.




___________
Ryfew - Bria
Master Bio-Engineer
Master Creature Handler
Novice Marksman
Novice Medic
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