Bio Engineer Archive

Thread: Selling BE pets

ArmAvan
Mon Jan 12, 2004 3:21 am
#1

I'm a bit in the dark over this. What exactly can I add to a vendor? Is it the inventory pet, or the datapad pet once trained? I read somehwere you can't add trained pets to vendors, is this true?
BTW it seems as if I've been destroying or sampling pets I could have sold for over 15k a piece, because I didn't realise how much they were worth (Lvl 13 bearded Jax with 4k HAM and 28 kin rez, for example). Oh well, you live and learn I suppose.



Arm Avan'kaa,
Bio-Engineer 3 2 4 4:
Master Creature Handler:
Carbineer 0 0 3 1
Shivash
Mon Jan 12, 2004 3:38 am
#2

I sell them in deed form and AFAIK it's the only way to via a vendor.

Regarding what is classed as a failure TBH about the only level (not including yard trash mess about statues) which generally can be considered a failure is level 11. These are often crap and are level 10 misses which quite frankly ought to be about level 6 or 7. Level 12's and 14's are quite popular with low level CH's as they make excellent tanks and a noticeable upgrade from a non-ch pet. I ride around on a CL14 dewback with over 4K ham and 150+ (IIRC) damage and have a 3K(IIRC) and 120+ damage CL12 too. The CL12 is for sale just aint got round to trying to flog him (note I know that people have these uber pet's but I consider these two to be fair representations of what that CL should be - similarly my 2K HAM pet's I've made at CL10 pre-patch ( can't any more ).



-------------------- Zaraf and Katier Rax - CAKE Live entertainment guild, Starsider --------------------

::Eicio Rax:: TC - Artisan, 11pt Chef, SW ::Sumal Rax:: TC - TKA, Doc.
::Majesteux Rax:: TC - Musician/Swordswoman ::Katier Rax:: TC - "Blueberry Entertainer"
::.Dom'ic Rax:: TC - Pistol Wizard
ArmAvan
Mon Jan 12, 2004 3:45 am
#3

OK, that's what I thought. Thanks.

(That's the word, "deed")



Arm Avan'kaa,
Bio-Engineer 3 2 4 4:
Master Creature Handler:
Carbineer 0 0 3 1
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