Bio Engineer Archive

Thread: the Best 'Legal' Creatures

koipond
Mon Jan 12, 2004 8:40 am
#1


there has been the creation of BE animals so overpowered that they have been declared 'illegal' and have lead to their failure to be called from the datapad. so i'm wondering..


What would be the best 'legal' stats for an all-around kickazz Non-CH creature?


or a Non-CH creature that specializes in special attacks?


what about for a Non-CH creature tank?


or for a 2 creature combo?


thanks in advance.

Blutzoll
Mon Jan 12, 2004 9:06 am
#2

simply forget about non-ch-pets now


no tank non-ch-pets, no kickazz non-ch-pets

Vife
Mon Jan 12, 2004 10:17 am
#3

I've been getting pets with approximatly the following stats to pass and work.


1500-2K HAM, 10% resists, I don't know the attack or specials, but they were low and not really worth mentioning.

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