Bio Engineer Archive
Thread: Cut and Paste Creature Mount News
Ok, this was going to be a post about stuff TH posted. But this forum is sooo screwed. What do you mean HTML???I saved as text!!! Grrrr... Let me go find the links.
yea there should be a function to report bugs with the forums.. hehe
/pat Yosho
http://forums.station.sony.com/swg/board/message?board.id=Developers&message.id=8552#M8552
Anyway, some of these things look like an improvement. We'll be able to reduce mounts to lvl10. CH's will go back to using two creatures, which means we will be able to make creatures with complimentary skills. Special attack commands are staying. Taming tissue won't increase levels just save a little time for the CH. Mounts are still included in the one pet rule, we need to lobby for separate a transport slot! Mounts can be trained with management 4, good for those of us who trained it thinking that transfer meant something.
Find myself relieved they moved the mount training to management 4. I took on 3/3/2/4 in CH, wish i could train a few more skill,but i'm lacking the points ![]()
Darn, having a vendor is a little skillpoint expensive.
Marjong Meatshield
MBE/CH/TKA
Edit!!! How did I miss seeing this one???
"New creatures have been added so that there are level 10 versions of all current mounts."
Why??? Because it wouldn't be fair for us to make a creature that a CH can't tame for free??? We wouldn't want to be unfair to CH's now would we??? Edit!!!
I just read on test center about the sighting of a plodding falumpaset.
Why is it that every time I start to praise some new change it turns around and smacks me in the butt?
I dont know anymore. Maybe this patch will change my mind because they said there is alot of creature stuff in it for us, but really.....why are we crafting pets. Lets just all get together and tell them we dont want it anymore. At the very least, it could in the slightest possible sense maybe make it through some of their thick skulls and allow them to realize there is a problem with the current system. /sigh
Tilen
As far as a pet being a meat shield. They already kinda nerfed that. I get incapped and killed a lot more now. It is not rare for me to pull aggro and really hard to get rid of it.
In CH I have 3-3-0-4. I can scrounge no skill points from anywhere. If they require Empathy, I am screwed and I bet they do.
All in all, I think they helped MCH's in every way. No nerf that I can see. The CL 70 is still there. They srill get all their pets. There will be more babies available now including some rare really GREAT baby spaws that they will have to camp, but, trust me, this will not be good for us. They nerfed the 2 pet exp, but what does a MCH care. CH exp was so easy.
I am unclear how many pets a CH will have along the way. It sounds like 4 at novice, but CL 10. I could be wrong there.
Sounds like I will still get 2 pets, but will probably need empathy. They feel Empathy is ignored.
A friend of mine leveled to MCH using macros while he slept. He would locate in a newbie zone with a pet that could handle it and used a macro to auto select the closest creature, auto attack and return. He changed to melee so he would not kill steal the pet. Dev has once again, trying to nerf a profession to counteract the damage done to it by macros by nerfing everything but macros. Macros are so sacred that they will be allowed to ruin the game.
in:
http://forums.station.sony.com/swg/board/message?board.id=Developers&message.id=8589#M8589
this is said: "The +1 active pet at Management III is left alone (but xp granting will be changed so that it does not increase the rate of progression)."
So now, for creature handlers, this is no longer a nerf. I'm a BE too so this will be very exciting indeed.
Yosho_Tarien wrote:
http://forums.station.sony.com/swg/board/message?board.id=Developers&message.id=8552#M8552
Anyway, some of these things look like an improvement. We'll be able to reduce mounts to lvl10. CH's will go back to using two creatures, which means we will be able to make creatures with complimentary skills. Special attack commands are staying. Taming tissue won't increase levels just save a little time for the CH. Mounts are still included in the one pet rule, we need to lobby for separate a transport slot! Mounts can be trained with management 4, good for those of us who trained it thinking that transfer meant something.
Actually MCH will still be able to call 3 pets totaling up to 70 levels as before
As for the level 10 babies, i'm hoping that we will be able to boost HAM alot by sacrificing damage on our clones. Something a wild crittter won't have. Make a mount a pure meat shield, since they can't attack anyway
The CH changes are good news for me since i am only 8k exp.away from master. Now if they would only completely fix my other profession![]()