Bio Engineer Archive
Thread: Creatures Lvl
Page 1 of 1
Natich
Fri Oct 01, 2004 8:37 am
#1
Hi, im new to BE and im not master (yet) and i intend to keep this prof. soo i will read alot of posts made by you guys of how to build/create the best creatures, but for now there is one issue that im having probleams with, and that's the creature level.
someone asked me for a dewback lvl 10, no worries about ham or other stuff , its just for ride. I said "np" i would just build one, fairly easy animal, but i had probleam with it, i got lvl 15 dewbacks and lvl 7 dewback , and i couldnt see what to change to make it level 10.
Is it the dna samples ? is it in experiment when you are assembling it ? what ?
i read some post and it seems there are no precisse formula for creature level, soo what do i do ?
again, im new at this (my first crafting profession) soo be nice to me and make clear responses plz (if you can).
Thanks
PS: Im 3/3/3/2
Wokka
Fri Oct 01, 2004 11:13 am
#2
Typically, a level 10 can be made from samples of creatures of that same level, depending on what you experiment on.
I sampled corellian butterflies (I think they're like cl5 or 6), experimented on the ham bars and got a level 10 comparable to 10's in the wild.
I sampled gurrcats and didn't experiment, and got a level 10 a little better than a wild 10.
Use those samples you got and see what they make. If you didn't grind out BE, you'd have samples to play with along the way and eventually learn what makes what. If you chose to grind resources to gain BE levels, you're going to be at a disadvantage.
Wokka-wokka
I sampled corellian butterflies (I think they're like cl5 or 6), experimented on the ham bars and got a level 10 comparable to 10's in the wild.
I sampled gurrcats and didn't experiment, and got a level 10 a little better than a wild 10.
Use those samples you got and see what they make. If you didn't grind out BE, you'd have samples to play with along the way and eventually learn what makes what. If you chose to grind resources to gain BE levels, you're going to be at a disadvantage.
Wokka-wokka
Natich
Sat Oct 02, 2004 5:50 am
#3
Alright, Thanks for the info, i will try with those sample you told me, and other ones, looks like even in this galaxie medecine is still an experimental science.
Thanks
droid327
Sat Oct 02, 2004 7:20 pm
#4
There's a couple formulae out there for a 'sure thing' cl 10, the cliche one is VDVD HPHP HP, 3 points Physique 1 point Prowess or VD HP HP VD HP, max physique 1 point psych. Generally, too, when someone wants a CL10 creature they generally mean "at most CL10", or in other words non-CH. For CH pets, its a different story, as the goal there is generally to get as much ability and stats as you can at as low a level as you can, with a maximum of a certain level.
Page 1 of 1