Bio Engineer Archive

Thread: The Grauls... are BACK!

ArthurDentOnBria
Thu Sep 30, 2004 5:54 pm
#1



I've noticed in the last week or so on Bria, an absolutely amazing resurgence of Frenzied Grauls and Ancient Grauls. I hadn't seen these in months, and suddenly they're very abundant once again. I'm wondering what the deal is, and whether other people see this as well? I don't think we can just attribute this to being a "seasonal" think, since they were virtually extinct for months. Not that I'm complaining mind you, this is great, I just hope this lasts, and I need to get back to making recipes with these fine creatures once again

Message Edited by ArthurDentOnBria on 09-30-2004 05:58 PM



ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
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Joker9125
Thu Sep 30, 2004 6:54 pm
#2

I wonder if this means they will start spawning babies again



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mozter2112
Thu Sep 30, 2004 7:43 pm
#3

are grauls on dath? i thought i had just seen that on swgcreatures last night while looking for what drops carnivore meat. if i am correct, i can safely say that that is not the case on my server. i went out hunting dath carnivore meat and didn't see one graul. if it's not the case, forget everything i just said and chalk me up as someone very confused with poor reading skills.


heck, chalk me up to that anyway, as it's probably accurate.



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CapricornONE
Thu Sep 30, 2004 8:49 pm
#4

yeah I was out on dant doing the reb themepark and a frenzied graul spawnd on top of me...



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Kevie
Thu Sep 30, 2004 10:16 pm
#5

omigod!


i recently found some missions for some voritor hunters and realized why i loved them so long ago and honestly don't know what i was thinking when i stopped hunting for dna so much on dant aside from dashers


now grauls! *starts hoarding change for shuttle tickets*




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Inkanissen
Fri Oct 01, 2004 3:58 am
#6

They have been there all along.

However, with all this FS business bringing a lot of players to Dath instead of killing thousands of Mokks and Jantas on Dant, my guess is that the Dant server is not overloaded as often anymore: it has enough resources to make wild spawns again. It used to be that to find those Grauls you had to go out right after the reset when it was clean and ready to make spawns for us.
TheMaestro2680
Fri Oct 01, 2004 9:48 am
#7

I believe they're on Dantooine, not Dathomir. I also understand they haven't been terribly difficult to find if you know where to look. Just the damn babies.



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droid327
Sat Oct 02, 2004 7:28 pm
#8






Inkanissen wrote:
They have been there all along.

However, with all this FS business bringing a lot of players to Dath instead of killing thousands of Mokks and Jantas on Dant, my guess is that the Dant server is not overloaded as often anymore: it has enough resources to make wild spawns again. It used to be that to find those Grauls you had to go out right after the reset when it was clean and ready to make spawns for us.





he's got a good point....I know I read somewhere before that each planet has a certain limit of creatures that can be spawned, based on the number of people on a planet at a given time. Mission spawn creatures count against this limit, though, so it makes wild spawns harder to find when everyone on the planet has two missions. The downside of this is with all the mission spawns on Dath now, we'll probably be very hard pressed to find MRs =(



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Meplorium
Mon Oct 04, 2004 2:59 pm
#9

All spawning on Dantooine is up. The player population seems down as well, which frees up server power for more spawns. The F. Graul has been around in the SW of the imp station on dant in the desert area the whole time. This is mostly because of everyone up at the mining outpost and south dantooine has a seperate subserver and hence more spawns. I do know they added in more hardware for dantooine and got the lag worked out for that planet. The results are more natrual spawns of everything. I keep getting camped by them as my factories are on the edge of town.



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TheMaestro2680
Mon Oct 04, 2004 3:24 pm
#10

Hardware should have no influence on spawns. It may increase server stability.


If I'm not mistaken spawns are capped at 250 for each planet, despite hardware performance (just makes it less laggy, etc).



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ArthurDentOnBria
Mon Oct 04, 2004 3:36 pm
#11






TheMaestro2680 wrote:

Hardware should have no influence on spawns. It may increase server stability.


If I'm not mistaken spawns are capped at 250 for each planet, despite hardware performance (just makes it less laggy, etc).






Yes, this is what I understand as well. So 250 gunbunnies running janta solo-missions = no spawns for the rest of the planet which is pretty much the state Bria has been in for a long time. But not now. wohoo!!!



ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
Account cancelled 7/8/05 due to game breaking bugs in these professions that have been neglected for FAR too long. Last day July 27 2005
custom tailoring and droid orders welcome. "making Evil products since July 2003"
Achiever: 80%, Explorer: 60%, Socializer: 46%, Killa 13%


Malgor
Tue Oct 05, 2004 12:55 am
#12

Spent 3 hours in the "graul" area on Dathomir clearing all the spawns. This was the big field to the south where I got my 3 frenzied grauls last year. No grauls spawned in any of those areas after I took out all the lairs in three hours. I was one of 18 people on the planet.




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