Bio Engineer Archive
Thread: Looking for lion-hearted donors
gaping Spider Queen (wild) 659 courage
lurking Angler (mission lvl 65) 669 courage
Angler Hatchling (mission lvl 65) 671 courage
Dorelli wrote:
helps immensely and thank you very much Kaomond ...
dor
QuantumArtist wrote:
This is great for courage, but what about dependability? I'd love to see this stat over 10%. That only ads to its ability to take damage.
gaping Spider Queen (wild) 659 courage - 324 dependability
lurking Angler (mission lvl 65) 669 courage - 335 dependability
Angler Hatchling (mission lvl 65) 671 courage - 330 dependability
highest dependability i have come across is malkloks (750+) but they only have 250+ courage ![]()
Kaomond wrote:
QuantumArtist wrote:
This is great for courage, but what about dependability? I'd love to see this stat over 10%. That only ads to its ability to take damage.
gaping Spider Queen (wild) 659 courage - 324 dependability
lurking Angler (mission lvl 65) 669 courage - 335 dependability
Angler Hatchling (mission lvl 65) 671 courage - 330 dependability
highest dependability i have come across is malkloks (750+) but they only have 250+ courage
I have chased down all these today and didnt get near the same results. At best I got 300 courage.
I thought it was truly suspicious that different shear mites would differ in their courage values by so much JUST after pub 19. I will leave the rest of this uncharitable thought to the imagination ...
dor
hmn, maybe they'v done some sort of nerf in the last few days, cos the angler samples i took myself and thats what they were a few days ago
QuantumArtist wrote:
Kaomond wrote:
QuantumArtist wrote:
This is great for courage, but what about dependability? I'd love to see this stat over 10%. That only ads to its ability to take damage.
gaping Spider Queen (wild) 659 courage - 324 dependability
lurking Angler (mission lvl 65) 669 courage - 335 dependability
Angler Hatchling (mission lvl 65) 671 courage - 330 dependability
highest dependability i have come across is malkloks (750+) but they only have 250+ courage
I have chased down all these today and didnt get near the same results. At best I got 300 courage.
It may well be an inadvertant side effect of the CH fix.
At this point, the only way I can think of to get higher mental stats is to build it up with generational stock. Even then, its a slow build. You'd have to use high quality samples, and put all the experimentation points into the mental stats you can with each generation.
Boy, this is going to suck...
Kaomond wrote:gaping Spider Queen (wild) 659 courage
lurking Angler (mission lvl 65) 669 courage
Angler Hatchling (mission lvl 65) 671 courage
hope that helps dor