Bio Engineer Archive
Thread: med pricing
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Jezhus
Sun Feb 13, 2005 9:36 pm
#1
Well Basically I Am Starting A new med vendor, and i have no idea what the cost of the meds should or will be... i wanna be fair but i wanna make some money...
crates of a/b/c/d/e 50pack
wound packs a/b/c/d/e 1unit
buff packs i got a fair idea of what to charge.
poison/disease/dizzy cures 1unit
any input will help me a great deal
Marrow1
Sun Feb 13, 2005 9:48 pm
#2
My advice is to pick 3 well known med vendors and go see what the sell and for how much. Then undercut them by a small amount (if you can and still make money).
jediattempter
Thu Jul 07, 2005 8:01 pm
#3
For pricing medsi reccomend this:
Effect * uses + resource cost per item= price
(effect is how many points it heals uses isthe number of times it can be used)
Jailbird11275
Fri Jul 08, 2005 12:34 pm
#4
So a typical Stim D then 1150effect x 20use + 50units of 5 cpu resources= 23k for a single stim, thata gotts be one heck of a mark up. 
Why oh why do people have to 'formulize' everything. 
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