Bio Engineer Archive

Thread: med pricing

Jezhus
Sun Feb 13, 2005 9:36 pm
#1

Well Basically I Am Starting A new med vendor, and i have no idea what the cost of the meds should or will be... i wanna be fair but i wanna make some money...

crates of a/b/c/d/e 50pack

wound packs a/b/c/d/e 1unit

buff packs i got a fair idea of what to charge.

poison/disease/dizzy cures 1unit


any input will help me a great deal



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Marrow1
Sun Feb 13, 2005 9:48 pm
#2

My advice is to pick 3 well known med vendors and go see what the sell and for how much. Then undercut them by a small amount (if you can and still make money).




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____[*aka Fringing, Babwe, Hurtz *]____

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jediattempter
Thu Jul 07, 2005 8:01 pm
#3

For pricing medsi reccomend this:

Effect * uses + resource cost per item= price

(effect is how many points it heals uses isthe number of times it can be used)



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Jailbird11275
Fri Jul 08, 2005 12:34 pm
#4

So a typical Stim D then 1150effect x 20use + 50units of 5 cpu resources= 23k for a single stim, thata gotts be one heck of a mark up.


Why oh why do people have to 'formulize' everything.



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TheCrowNZ
Sat Jul 09, 2005 2:24 am
#5

I charge 250k for a crate of 50







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