Bio Engineer Archive
Thread: BE high lvl pet question.
Message Edited by Laaba on 07-06-2005 03:25 PM
Ni-Tech wrote:
Either this is a really old post before CU or your pets are the worst I have ever heard of.. no offense but 3 narglatches out at the same time would be 3 CL 23's and even with buffs you couldnt get their health to 8500 unless the only stat they had apon creations was hardiness (health) in which their armor, accuracy, defenses, dmg, etc etc would be out the window, and in that case then yes any of the pets I currently make would walk through your 3 Narglatches, here is an example of the newest pet line Ni-Tech industries on Kettemoor just released, granite most their pets are CL 70 with insane stats but this one caught my eye:
CL 66
7450 health
806 regen
4800 armor
183 accuracy
170 defenses
31% state resistance
5% crit
5% crit save
98-375 dmg
the important stat to look at here is the regeneration, for those of us familiar with DNA, elite boss dna has the elite stat cap of 1000, to get 806 regen thats 1055 endurance!! Thats insane.
Message Edited by Laaba on 07-07-2005 08:17 AM
This is an interesting thing for MDoc/MCH combos. It's probably gonna take some experimenting to know what is best. With Docs givng pets speed buffs and being able to toss heals, I'm wondering if you are looking for the highest DoT combo. The CL70 might also be preferred if healing the pet draws aggro and it might be possible to avoid that using just 1 big pet. I created a CL48 to outdamage 2 narglatches but have better armor and be a better tanker, but I'm not sure how it compares if everyone is under a speed buff. Not sure if BE pets are already maxed out on that or do benefit from that kind of buff. BEs can create a combo that outdamages the narglatches but with lower health.
So 2 things to remember...
1)If youplan to heal during the fight, does it draw aggro using nargs?
2) If so, a CL70 will have much higher armor causing you to use less heals and hold aggro better, the damage will be more than 2 narglatches, possibly 3 (not sure how a 499 max dmg BE pet stacks in total damage versus 3 nargs).
BraccusD wrote:
This is an interesting thing for MDoc/MCH combos. It's probably gonna take some experimenting to know what is best. With Docs givng pets speed buffs and being able to toss heals, I'm wondering if you are looking for the highest DoT combo. The CL70 might also be preferred if healing the pet draws aggro and it might be possible to avoid that using just 1 big pet. I created a CL48 to outdamage 2 narglatches but have better armor and be a better tanker, but I'm not sure how it compares if everyone is under a speed buff. Not sure if BE pets are already maxed out on that or do benefit from that kind of buff. BEs can create a combo that outdamages the narglatches but with lower health.
So 2 things to remember...
1)If youplan to heal during the fight, does it draw aggro using nargs?
2) If so, a CL70 will have much higher armor causing you to use less heals and hold aggro better, the damage will be more than 2 narglatches, possibly 3 (not sure how a 499 max dmg BE pet stacks in total damage versus 3 nargs).
WOW you guys are great thanks again for all your reponses....
Yes when I heal a pet the mob will instantly argo me... this is ok as if the mob is hitting me it is not hitting my pets.... makes me little difference if I am healing myself or healing my pets. It really does not take long for my pets to regain argo as I am doing NO damage to the mob my pets are fighting... Well sometimes when I want to live the life of dangerI put on my trusty BowCaster an try to get a bit of the argo, only thing is when doing this I become enc an cannot run as fast ... lol
As far as the speed buff goes the Adrenal Boost gives 40 points to combat speed... For a CH to really take advantage of this buff you really need to be mdoc asthis buffonly lasts 14 minutes. Thus MOST MCH will never use it. IF the old rules hold an I am not sure of this your pets are maxed on combat speed.
With BE pets having a max damage of 499 (I did not know this) then my 3 elite female nargs badly out damge it as they hit for 321 max each or 963 per hit as a trio. Add in my speed buff [if it does not affect BE pets as they are maxed] an it should be a no contest the 3 nargs would beat a lvl 70 BE pet.
It sounds for me as a MCH an MDoc the 3 nargs are my best choice.I know there are lots of disadvantages to the 3 pets like just the time it takes to call anget them buffed for battle.With all the CH bugs having 3 pets out at one time is NO easy task.
Thanks again to all of your for helping to clear this issue up!
Louannarchy wrote:
Got to remember this... its not the combined total of pets, group, or whatever that draws agro... its the ONE person or pet that does the most damage over time that will draw agro. cl70 bio vs 3 nargs and he would probably loose, but for holdin agro on a mob for hunting... bio all the way. Just a side note... this hunting I do is not based upon my pets solely for damage. If you plan on gettin in on the action.. go bio. If your gonna sit on the sidelines and /cheer.... get the nargs.
I really don't understand where u got a cl 23 female naglatch in the wild, when they are only cl 22. I went to the swaps 1.5m or so out side of Keren. And all the Female Narlatchs where cl 22. I even got a baby it is only cl 22 with 3k ham and 257 max dmg. So i don't know where u are getting your stats from but it isn't froma naglatch that spawns in the wild that is for sure.
Sasquatchy, MRM/MRanger
alt MCH
Dheak wrote:
I really don't understand where u got a cl 23 female naglatch in the wild, when they are only cl 22. I went to the swaps 1.5m or so out side of Keren. And all the Female Narlatchs where cl 22. I even got a baby it is only cl 22 with 3k ham and 257 max dmg. So i don't know where u are getting your stats from but it isn't froma naglatch that spawns in the wild that is for sure.
Sasquatchy, MRM/MRanger
alt MCH
When I got these they changed the way they did the elite... here is a post I made about that status an u can see from hit people confirm I got the right pets ...
http://forums.station.sony.com/swg/board/message?board.id=creature_handler&message.id=236467#M236467
Message Edited by Laaba on 07-09-2005 12:01 PM
Zendi wrote:
Check your combat spam. One thing I have found is that my tamed pets hit once every 2 seconds, and my BE pets hit every second. That is twice as much DPS even in "new math".