Bio Engineer Archive

Thread: Max BE Creature Dmg

cwhippie
Tue Apr 20, 2004 11:57 am
#1

I have been working on a few pets for my own use.



Using primarily Merek Deaths Head DNA I was able to get a dmg rating of 580-590, the Power rating on the DNA before skinning is about 740.



But then I started looking at mixing some Rancor DNA in to get the fierceness rating up, and hopefully get more efficient use of experimentation points.





What type of Damage are you all getting on your high dmg pets? and if you care to share, what are you using to get that Dmg.



I actually guess we should add to hit numbers and speed to get an accurate feel for DPS. but I cant recall what those numbers where off the top of my head.





Findywen Tanaburs

Master BE, Eclipse
cwhippie
Tue Apr 20, 2004 2:16 pm
#2






Tal-N wrote:
I'm fairly certain that the maximum power rating possible is 800, i have often seen that the power value is directly related to the CL rating which is why you often see CL50 mobs with power around 500. The fact is that for almost all of the values when we sample the maximums are around 800 leading me to think that we should be able to sample up to CL90 at least as you have that additional 200 points in the stats upper range which we never use.






I think you lost me here...


There are creatures as low as CL 43 with over 500 power, Rhoa Kwi Hunter. Logically I would say that the power should have some relation to the CL, but as we all know our "Advanced guide" was less help then a Holo grinding noob.


As far as power controlling the CL of our crafted creatures... maybe to some degree, but Armor and resists seem to factor in more than the dmg. The pet listed about is CL 28, no armor, and some resists (nothing note worthy). One generation earlier it had Light armor and was CL 41, it also had about 2k more HAM (currently it is around 7k at cl 28 ).





Findywen Tanaburs

Master BE, Eclipse
ArthurDentOnBria
Tue Apr 20, 2004 2:42 pm
#3

In my experience fortitute and power are by far the biggest contributors to CL, while vulnerabilities (particularly to kinetic and/or energy) will drop the creature CL down a few notches.



ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
Account cancelled 7/8/05 due to game breaking bugs in these professions that have been neglected for FAR too long. Last day July 27 2005
custom tailoring and droid orders welcome. "making Evil products since July 2003"
Achiever: 80%, Explorer: 60%, Socializer: 46%, Killa 13%


Kevie
Tue Apr 20, 2004 3:05 pm
#4

i had a critical fail on my experiment wich dropped my fortitude in the single digits...... maxed everything out and ended up with a lvl 10 with 6.8k health...... using the dasher/huurton pup recipe that most use for their nonch pets



the guide said that resists and dmg are mainly what determines cl, but strayed off with the "more than 30-40 dmg will raise it over cl 10" and that nonch never have ranged


i have several nonch pets with 70-75 (dunno how) with ranged and 55-65


so basically we can only assume what we've already assumed that stupid guide is a joke /sigh






Oaceen Tunaisea (Ow-seen Two-nay-see), Kettemoor
There is no command, mood, chat type: smuggle
"#*% damnit, no. Caboose; I'm not cold, I don't want a hotdog, and if you
put mustard in my #&$^ing sheets again I'm gonna kill you." - Tucker
-

Vinaddar
Tue Apr 20, 2004 3:13 pm
#5

Using MR dna, i have reached 600 damage max for a useable pet (i.e., level 70 or less). Best To Hit so far has been .68--could be better, but not bad. I think using currently available DNA we can't get much higher damage. Perhaps with old DNA from launch you could get higher while still falling within level 70, but I am speculating since I have no samples to test.


Vinaddar


ospo
Tue Apr 20, 2004 3:53 pm
#6

i have consistantly gotten


610 damage with my level 70 critters (58 kinetic as well)


Opso_master BE_Ahazi oh... and Ranger and Rifle
Lozareth
Tue Apr 20, 2004 9:41 pm
#7

I made some lvl 19s with 500 damage as well as 9k/9k/5k ham and 60kin, but had to give up armor to get the level that low. Duels were fun using 3 of them.



Lozareth is long gone.

Tal-N
Wed Apr 21, 2004 12:35 am
#8

I'm fairly certain that the maximum power rating possible is 800, i have often seen that the power value is directly related to the CL rating which is why you often see CL50 mobs with power around 500. The fact is that for almost all of the values when we sample the maximums are around 800 leading me to think that we should be able to sample up to CL90 at least as you have that additional 200 points in the stats upper range which we never use.



Tal-N Chratk
Ahazi Master Bioengineer / Hunt Master / Rifleman
______________________
Tal'N Chratk
Shadowfire Bounterhunter / Commando

Revedon
Wed Apr 21, 2004 12:50 am
#9

I have some lvl 10's that my BE makes4 me on Chilly and soem are 200-230 DMG and they have 10k/6k/5k HAM and they have 55%-58% ken resists ......His pets kick a$-$



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