Bio Engineer Archive
Thread: Yay, First generation no vuln clones.
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Myonax
Tue Apr 20, 2004 8:59 am
#1
I made three last night ranging from CL 62- 66.
Kinetic/energy was a little low (mid 40s)
But all in all i had absolutely no vulns and most resists over 50. Travel and time wise they are a bit spendy to makesince they require 2-3 planet hops depending on specials. I made a nice gurrek for my own use that weighed in at CL64 with 12-13k HAMs.
I wonder how many times i have to sample these to get a pair of CL 35s.
Kevie
Tue Apr 20, 2004 10:03 am
#2
what samples did you use and what specials came out? just curious
Myonax
Tue Apr 20, 2004 11:12 am
#3
Dizzy on Sp2 is the only thing that was reliably sticking for me.
I was using 2 Mutants 2 reapers and vexed voritors.
Dreysander
Tue Apr 20, 2004 4:03 pm
#4
problem here is that CH's can no longer tame pets above level 60, they ninja-nerfed it.
c00kie
Tue Apr 20, 2004 4:19 pm
#5
Dreysander wrote:
problem here is that CH's can no longer tame pets above level 60, they ninja-nerfed it.
Not true, my fellow pal tamed a cl65 I made this weekend
Joilhath
Tue Apr 20, 2004 10:25 pm
#6
Dreysander wrote:
problem here is that CH's can no longer tame pets above level 60, they ninja-nerfed it.
You may be thinking of agressive skins those are capped at 50 without some +taming clothing.
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