Bio Engineer Archive
Thread: Skill Tapes for BE profession?
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torgo23
Wed Apr 21, 2004 1:18 pm
#1
maybe they should make our base requirement survey instead of pharma...
Just kidding. They will get to us at some point. I'm sure of it. We are finally getting our BE trainer for Player cities... yeah! It just takes time, our Dev is busy with the Jedi's right now.
Message Edited by torgo23 on 04-21-2004 04:21 PM
DialUp
Wed Apr 21, 2004 1:33 pm
#2
I wish we had DNA harvesting tapes but the crafting ones do not hurt us too bad. I could use 2 extra points for stims but thats about it. I NEVER use all my points when making pets. If they gave us the option to experiment down then I would but as it is, I just spend a couple points on pets most of the time. Tissues are one liners so no loss there...
BTW - I'll predict that we never see skill tapes. I doubt things like this even get a mention on their list of things to do. SOE is VERY amaturish with the entire game /sigh
kwikmr2
Thu Apr 22, 2004 12:07 am
#3
Are there skill tapes for the BE profession or would it be the same as getting regular "crafting" type tapes?
fishbrains
Thu Apr 22, 2004 12:15 am
#4
No, there are none cause the Devs don't love us. We are the **edit** step-child of SWG crafting (note our recent Friday 'Feature')
Ocura
Thu Apr 22, 2004 5:39 am
#5
I wouldnt mind an extra point or 2 in experimentations, specially when I dont have top notch meat/flora handy for additives and tissues ( people look at me in disgust when I say : "sorry with this meat/flora the medium additive ended up with 84 bonus only" if I would say 85 or 86 they would do a happy dance )
DNA harvesting *begs on her knees for 1 or 2 points* Sampling Mutant Rancors give me a 3 day migrenes.
We should start a all across the Galaxies " Give BE Some Love Parade " - maybe someone in charge will hear us then 
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