Bio Engineer Archive

Thread: BECalc 2.0 may be out for the weekend!

meroc
Wed Apr 21, 2004 7:45 am
#1

I'm just waiting on hearing back from one of the people testing it and if there is nothing major,I'll take one more pass over it and put it up on the site. Considering how much work itit turned out to be, I've decided to release it as donationware via PayPal (it's optional, so"poor" BE's can still use it )


I've been using it to price my tissues, as well aspets, and am pretty happy with it. As with version 1.0, everything is adjustable, so if you think it's too dear/cheap, it's only because you didn't take the time to set up the prices for your server


The change log for it (there was more changed than this but most of it was just tidying up "behind the scenes" kinda stuff):


Version 2.0


  • First major release with tissue pricing added.
  • Added a help file.
  • Rearranged the main page so I could add more buttons to it.
  • I think I've fixed the issue with thecomma/fullstop decimal place error for Euro users. Please PM me if it is still not working for your region.
  • Added the option to switch between displaying the creatures stats, or how the price was calculated.

Here is a sample of the Price List it can generate (this is per tissue, it can do per crate as well):


Tissue Price List per Tissue


Active Biosensors: 1749


Active Tranquilizers: 1924


Broad Spectrum Nutrients: 839


Caloric Conversion Suppliment: 2309


Carbocaloric Eliminator: 2869


Carboreductive Catalyst: 1259


Coagulant Agents: 1434


Confidence Cloth: 1119


Constrictor Cloth: 909


Edible Nano Constructors: 1749


Enhanced Myoflex Treatment: 1749


Fear Release: 1994


Hyper Yeast Additive: 979


Hyper Yeast Concentrate: 1014


Intelligent Nanonutrients: 1049


Micronutrient Suppliment: 559


Mimetic Circuitry: 1784


Multisaccharide Dimate: 874


Multisaccharide Pentamate: 1924


Multisaccharide Tetramate: 1539


Myoflex Cloth Treatment: 1119


Passive Biosensors: 1399


Passive Tranquilizers: 1644


Scent Camouflage: 1049


Scent Neutralization: 1469


Tensile Resistance: 1784


Toughened Fibres: 1644


Visual Camouflage: 1259


Pet Stimpack A: 293


Pet Stimpack B: 489


Pet Stimpack C: 1063


Pet Stimpack D: 1441


Pet Vitality Pack A: 293


Pet Vitality Pack B: 587


Pet Vitality Pack C: 895


Liquid Suspension: 92


Biological Effects Controller: 83


Chemical Release Duration Mechanism: 111


Adv Liquid Suspension: 251


Adv Biological Effects Controller: 629


Adv Chemical Release Duration Mechanism: 1119


Tissue price list by BECalc


And the "shopping list" for a tissue:


Multisaccharide Pentamate


Resources required for a run of 1000 (not including schematic "cost")


35000 Berries @ 10cr each = 350,000cr to buy


45000 Flora Food @ 5cr each = 225,000cr to buy


40000 Milk @ 20cr each = 800,000cr to buy


Total Cost to make: 1,375,000




Meroc

Taipan's Pet's and Bio Tissues, Anchorhead, Tatooine 430 -5000, Ahazi
Master Bio Engineer, Master Creature Handler, Part time Pistoleer.
BECalc 2.0, the Clone and Tissue Pricing tool for Bio Engineers
Version 1.x mirrored on SWG Warcry
Centurion
Wed Apr 21, 2004 8:04 am
#2

Thanks for all the work on it and I'll be waiting patiently.



Master Sergeant Banzai Draloh, sVn [W]
Master BE/TK
Wefaki J'org, sVn
Master Tailor/Artisan
Wookiee Wonderland Mall, Theed, Naboo: -4858, 3333 (Wefaki's Bioclothes and BE Pets)
Wefaki's Bargain Bioclothes, Kestrel, Naboo: 106 -4339 & -78 -4025

Kevm
Wed Apr 21, 2004 8:15 am
#3

Looks good! Can't wait to try it out



Kreegan Lirpa
MBE - Cairdeas City - Wanderhome

Kreegan's BE Pets and Tissues - Cairdeas City, Naboo (7378 -6482)
Kreegan's Pet Meds - Right outside Coronet on the Map!
gamesmeister
Wed Apr 21, 2004 9:47 am
#4


I'm a big fan of BE Calc 1.3, and I'll definitely be looking to use this too.


However, the only problem I see with it is that a lot of people will tend to use the default settings, either through laziness, or because they don't feel like they know enough to play with all the options. Therefore as more people use it, the tendency will be for the prices charged to slide towards those default prices. This means getting those prices right is critical.


Which is why I'm hoping that the prices you quoted in your example aren't the default prices! If I was only getting 489 cr for each PetStimB and 839 for my BSpecs, I wouldn't even bother getting out of bed! Please tell me that was just an example, and the default prices are a lot higher!


Asp
Centurion
Wed Apr 21, 2004 11:38 am
#5



gamesmeister wrote:
Please tell me that was just an example, and the default prices are a lot higher!

Asp




If the default prices don't work for you then change them! Given the amount of work he's put into it I think we need to say "Thank You Very Much Sir" and take what we're given.



Master Sergeant Banzai Draloh, sVn [W]
Master BE/TK
Wefaki J'org, sVn
Master Tailor/Artisan
Wookiee Wonderland Mall, Theed, Naboo: -4858, 3333 (Wefaki's Bioclothes and BE Pets)
Wefaki's Bargain Bioclothes, Kestrel, Naboo: 106 -4339 & -78 -4025

Albion_DeCrappa
Thu Apr 22, 2004 12:00 am
#6

Awesome piece of software!


If I might, I am not sure if you've already done this with v2 over v1.3.1 but lock the resize on the window if you're not going to allow the controls to resize.






-Al (+0 Master Bio-Engineer / Master Swordsman and Miner for Hire.)
AlbyCorp Bio-ComponentsNew Coventry, Corellia (-701, 324) Intrepid Galaxy
80% Explorer, 80% Socializer, 40% Killer, 0% Achiever
Schrodinger's cat is dead... not dead... no, dead... wait, not dead...
SELECT * FROM users WHERE clue > 0
We'll never forget the 8/19 bannings, a day of injustice!
EetaBeeta
Thu Apr 22, 2004 5:16 am
#7

I will sure be giving this a try, I was unable to use the last version i tried because of the floating number error i kept getting.....



Eeta Beeta
Master Doctor & Master Bio Engineer
Aartan Ridge - Farstar server
meroc
Thu Apr 22, 2004 12:53 pm
#8

inline




gamesmeister wrote:


I'm a big fan of BE Calc 1.3, and I'll definitely be looking to use this too.


Thanks for saying so! Always nice to hear people find it useful.


However, the only problem I see with it is that a lot of people will tend to use the default settings, either through laziness, or because they don't feel like they know enough to play with all the options. Therefore as more people use it, the tendency will be for the prices charged to slide towards those default prices. This means getting those prices right is critical.


I agree. I started a few threads some weeks ago asking for general feedback on resource pricing. The first listed what resources we use. In the second thread I listed what the prices will be and sought feedback from people on if they thought the prices were fair. Some said too high, some said too low, so it must be pretty close I guess. There were a few items that people said should be 100 cpu (some of the specilist meats), but if people really are paying that much I think they can edit the resource price themselves. Mostly meat runs between 10-20cpu and flora 5-15 (Tal fungus for example is 15).


Which is why I'm hoping that the prices you quoted in your example aren't the default prices! If I was only getting 489 cr for each PetStimB and 839 for my BSpecs, I wouldn't even bother getting out of bed! Please tell me that was just an example, and the default prices are a lot higher!


There is a seperate Alternate Pet Stim Pricing section that works of the standard BE pricing for PS which is:


Power times Charges divided by Factor


Using the Alt system,a PS of 800/30 with a factor of 10 will cost2400 per unit or 120,000 per crate.


I've just heard back from Arthur, so I'm off to tidy up some of the things he reported, so hopefully either later tonight (Aussie time) or Friday (tomorrow for me) I'll upload it.


Asp









Meroc

Taipan's Pet's and Bio Tissues, Anchorhead, Tatooine 430 -5000, Ahazi
Master Bio Engineer, Master Creature Handler, Part time Pistoleer.
BECalc 2.0, the Clone and Tissue Pricing tool for Bio Engineers
Version 1.x mirrored on SWG Warcry
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