Bio Engineer Archive
Thread: Why cant i experiment?
Greetings,
You can also pick up a droid with a Food & Chem crafting station in it, so you can experiment out in the field - very handy.
I have both a clothes station and a food/chem station in my house. I find that my clothes station "works" from just about anywhere in a large generic. The food station, however, requires that I literally be standing inside of it to get it to work. It's the oddest thing. I suppose I could try picking up the clothing one, and seeing if it is somehow over-riding the other like droids used to do.
Ri'a
If there are2 crafting stations 1 drowns the other out, if you have a two-story or basement having house then try switching floors, then it will give food station a zone and the second station a zone, I have food and chem and a weapons crafting station in my house, one on the first floor one in the basement, the food and chem station reaches halfway through the first floor, and the weapon reaches up the stairs a little... it's a nice medium. But back to the question. Sometimes if someone comes with a droid with an opposing station it drowns out your already established food and chem station. Which is where the stand real close comes in, of course if you're using a droid just move, and btw Macros do work with a crafting station out, you just have to add another /nextCraftingstage;(caps might be off sorry if they are)for the experimentation stage that is added.
Greetings, as a Novice I can usually get one experimentation point to work with. However,it does not show up every time. I'll try standing closer to the machine during my next session to see if that helps. On a related note, can anyone point me to a guide about how experimentation should work (first crafting profession)?
Thanks for your time,
Lod-Reh SaJon ~ StarSider
As a Novice, I'd say you're liklier to do more harm than good experimenting. Wait 'til you've got at least two boxes in Techniques first.
This is not the profession to base knowledge of experimentation on. It's totally crazy. I've done Master Artisan and Chef, and Bio-Engineering experimentation doesn't work the same way they do. It's much less reliable. Maybe it's just trying to change too many things, though I don't think pet stim experimentation andK-18 ration experimentation are changing too many disparate numbers of stats.
If you read the Dev Response post to our top issues, there's explaination of experimentation in there.
Two crafting station dronwing out one another lol ![]()
That does not surprise me at all. That explaines it for me. I have a generic station right next to my food/chem. Thanks for the tip!