Bio Engineer Archive
Thread: Bio-Engineered Clothes Question
What is the amount you are willing to buy these clothes for, or sell them for? Like +14 mask scent clothes, or +4 melee defense clothes? Trying to get an idea of the "MSRP" of BE clothes.
I'm curious in general, but especially if you're in Corbantis what's the going rate?
What is the amount you are willing to buy these clothes for, or sell them for? Like +14 mask scent clothes, or +4 melee defense clothes? Trying to get an idea of the "MSRP" of BE clothes.
I'm interested in a general ball-park figure, but especially the going rate on Corbantis.
justaboy wrote:
What is the amount you are willing to buy these clothes for, or sell them for? Like +14 mask scent clothes, or +4 melee defense clothes? Trying to get an idea of the "MSRP" of BE clothes.
I'm interested in a general ball-park figure, but especially the going rate on Corbantis.
There are several good threads all ready about pricing, just a few pages down...
For the most part it depends upon the item being crafted and how many enhenced cloths it requires. I charge 500 credits for skill point used on top of the base price of the clothing.
My tailor sells BE clothes for 1 k per point raised plus the cost of the clothing item.
So a +14 camo/mask scent shirt or pants would go for 16 k. The +4 melee always comes in combination with stun defense. A +17/+4 stun/melee would go for 21 k ![]()
This is on Starsider btw.
Kindred (slowly working up tissue tree)
Try raising prices and they will still sell. I was "forced" to raise prices for the injury/wound treatment tissues as they sold faster than I could make them! As a tailor you gotta love BE tissues *purrs*