Bio Engineer Archive
Thread: Help with pet stims C's pricing
To get B's up (I sold 780+/30+ charges last year) you need:
good fungus/fiberplast. Advanced BEC's, Advanced LS's, and basic CDRM's (the advanced ain't worth it). Get the materials together, and then pay a master doc to make you the schematics for the medical components... should only cost a few k, and those extra 4 experimentation points make a big difference. Ask the doc to get the charge rating on the BEC's as high as he can... the power seems to come mostly from the CDRM and LS's.
(haven't made a petstim since last october... anyone think any of this has changed?)
I charge (Power * Charges) / 10 no matter what kind of Stim they are. I tend to make Pet Stim Bs because Talus Fungus is much easier to come by then Dath Insect meat. And the current Talus Fungus I have is PE:1000, OQ:900+.
They are only that good becasue I am well supported by a resource hunting guild.
I do use advanced chemical release mechanisms by paying 20-30cpu for my Ranger friends to collect herbivore meat for me in piles of 16k or more
I do use advanced bio effect controllers with the doctor expermentation points put into charges (they don;t make much of a difference when put into power)
I do use advanced liquid suspensions
Because my guild is resource centric, whenver a good resource shifts in, we put 20-40 heavy harvesters on it, wherever it is. Part of being in the guild means you have to giuve up at least 6 of your lots to the guild for harvester placement. Becasue of this I have some of th ebest ressources inthe game available to me. The best tatt fiberplast, class 4 liquid petro, lokian wild wheat, dantooine berries, etc. for the subcomponents. For the chemical agent in the B stim combine itself I have nabooin fiberplast that has OQ of 1000. The only sub quality resource in the mix is the talusian fungus that is only 175OQ but is the best that has been in shift since I started BE and we started looking for it.
I also have 8 food chem factories at my disposal that are maintained by the guild so its no problem to fire up a run of all three subcomonents one day then doa full run of B stims the next.
The guild merchant runs my vendor for me in the same location as the guild armosmith, weaponsmith, spice, droid, and food buff vendors. Our mall is close to Coronet so gets a lot of traffic that really boosts sales. The only downside is that I give up 50% of my gross sales back to the guild. The money is well spent as they pay for my harvesters and factories plus the 425k a week maintenance on our city that is a metropolis nd research center (which booststhe stats on my combines). Even after the 50% goes to the guild I still make over a million credits a week on vendor sales.
So, I guess what I am saying is that it pays to have friends....
Albion_DeCrappa wrote:
I charge (Power * Charges) / 10 no matter what kind of Stim they are. I tend to make Pet Stim Bs because Talus Fungus is much easier to come by then Dath Insect meat.
lol, well then that's why you don't charge differently for stim c's... cause you don't make em!
Seriously, I'm just starting to get into the making of stim c's now that I have an alt ranger and you simply have to charge more (per heal) otherwise it's not worth it.
Dang DataOutlaw, +819 w/38 charges are **edit** nice PetStim B's, and you are working with 175 OQ fungus? You gonna make some sick PetStim Bs once you get some good fungus.
My personal best is +836 w/25 charges. That is with Adv.BEC and Adv.Liquid, and regular old chems, but I'm using OQ 956/902 fungus. (plus I'm not even a master yet, 2-4-3-4)
To answer the question of pet stim C's, I charge (power * charge) * 0.11 as a general price gage. If the power is less than 700, then the multiplier is 0.09. My best Stim C's have been barely better than my B's, although the Dath Insect Meat is horrible.
I may increase my multipliers, with C's or Ds. Pretty much though, the standard multiplier seems to be 0.1 as a base amount.
Theses are the first Pet Stims I have ever made.I know pricing is not the same on all servers, but can someone give me around about price.
Pets Stims C
creates of 30
18 charges
681 per charge
I know they are not the greatest, but like I said these are my first and I had horrible meat. I'm hoping with the next resource shift I can make better one. Any input would be appreciated.
I would charge about 50k a crate for those.
My B stims are 38 charge, 819 heal and I sell them for 80k for a crate of 50
C stims (30+ charges, 1000+ heal, crates of 50) I sell for 200k
DataOutlaw wrote:
I would charge about 50k a crate for those.
My B stims are 38 charge, 819 heal and I sell them for 80k for a crate of 50
C stims (30+ charges, 1000+ heal, crates of 50) I sell for 200k
Those are some nice B's, my friend! /tiphat
Hopefully I can make them at that level once I hit 0-0-0-4 Doc and Master BE (currently 2-4-4-4)
Albion_DeCrappa wrote:I charge (Power * Charges) / 10 no matter what kind of Stim they are. I tend to make Pet Stim Bs because Talus Fungus is much easier to come by then Dath Insect meat. And the current Talus Fungus I have is PE:1000, OQ:900+.
The formula that I've seen and used is Power * Charges / 5 for the bazaar. I'd drop it a bit for crates (5-10% depending on how badly you need cash). They seem to sell reasonably well.
I'm about ready for a run of Stim B's with 966/33. I would have liked to get the charges up, but lokian wild wheat has sucked for 95% of chilastra's existance. I'm probably going to charge 175K - 200K for a crate of 50.
I bought a killer 9000 unit lump of dathomir insect meat last night, I think I'm going to save that for when lokian wheat finally rises above 700 OQ/PE.