Bio Engineer Archive

Thread: Searching for Recipes for mid-level creatures

Akelan
Sat Feb 07, 2004 1:18 am
#1

I am relatively new at Master BE and trying to expand my knowledge (you know you're an SWG BE if your desk has more post-it notes than wood..) and I have been searching the forum but can't find the old recipes thread.

I'm looking for CL 20-22, CL 35 and CL 40 or so recipes mostly, Non-CH recipes seem to be easy enough to find and I am avoiding making too many based on the uncertainties of the next patch on the usability and stat caps there. Can anyone point me at threads, boards, sites or post a few good combinations to work from, as my efforts are still rather erratic at best, though I am learning and getting fairly proficient at the 45-60 range creatures now. Sorry to have to ask this of the community, but a days efforts with the search tool have resulted in 999 posts on CL 10 recipies and 1001 on "darn I wish I could remember the recipe I used" ones, but not much else.

LLan Farseeker - Farseeker's Muppet LLabs
Building the Gnorts of Tomorrow, Today.
BadgerSett Emporium -7171 5522, 2 minutes from the Theed starport
Pahbi
Sat Feb 07, 2004 2:10 am
#2

You can make some really good CL 18-20 pets by just taking 5 boar wolf samples and throwing those together with various amounts of experimentation.


The creature I'm really confounded on making is the CL 35 with armor and a few good stats. There was a post earlier on how to do it with a combination of harvester + barkmite borrower dna, but the resulting creature isn't very beefy in terms of stats.


- Pahbi


Sooty
Sat Feb 07, 2004 6:20 am
#3

Couple in the upper reach of the area you are looking at;


Southern Plains Hunter (pinkish grey gurrcat) - Ancient Graul/Ancient Graul/Prowling Gurreck/Ancient Graul/Horned Voritor Lizard. 11k/10k/9k HAM, AR1, 55% Kin, 44% En, vuln to Elec/Stun only, decent damage (300), Strong Poison and Crippling Strike specials, CL 41



  • Special 2 came from Mental, which was a bit unusual, but I did throw some AA dna into this to basically use it up. Was pleasantly surprised with the final result.

  • Experimented Physique enough to get AR1, plus Prowess and Mental a couple of times each to raise HAM. One point into Psy to get AtkSpd to a respectable point. With higher quality sample less experimentation would be needed.

TalusianSand Panther(Sandy colored razor cat) - Young Malkloc Plainswalker/YMP/Prowling Gurreck/Highland Gurreck Hunter/Ancient Graul. 11k/10k/8k HAM, AR1, 60% Kin, 43% En, 60% Stun, cold/elecvuln, 280 damage,Dizzy and Blind specials



  • Experiment twice on Physique to get AR1, once on Psy to raise attack speed (again). Probably able to do Psy at least once more without raising CL. Potential for a little room in Mental as well, but Mind HAM is plenty high enough for PvE at 8k.

Hope they help a bit.

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