Bio Engineer Archive

Thread: Knockdown issue

DrakoZenro
Fri Feb 06, 2004 5:30 pm
#1

ok I know special only work when full grown but my gurreck is fully grown and doesn't knockdown, I've used him over a week, he never used it. I tried forcing him with /tellpet special attack one, tried yelling it outloud, tried the follow target then special attack combo, none works. Is this a common issue? Here's his stats


Gurreck Lvl 50

Light Armor

12500H

11500A

13500M

55%Kenetic

60%Blast

60%Heat

6%Acid

6%Stun

Vul Energy =(

Knockdown (SP1)

Intimidate (SP2)

1.98 speed

0.40 Hit

550-560 Damage




Zen'ro Drako (Crew)
Frostbite43
Fri Feb 06, 2004 9:42 pm
#2

I've often wondered about this myself.I was told to watch the target position icon, and my crippling strike pets did indeed perform the posture down attack and land it occasionally. I wonder if the graphical display just doesn't show up client-side.


As for knockdown specifically...I don't know. I haven't tested it.





Mitsuko Darko

Master BE\TKM - Bria
Chaice
Fri Feb 06, 2004 10:50 pm
#3

I have seen both the graphics KD and the none graphics KD... I haven't been able to get a pet to land intimidate though... they can do dizzy, cripple, KD and stun on a somewht regular basis, but cant get intimidate to stick on a target...
EoADaimyo
Sat Feb 07, 2004 12:16 am
#4

I have a CL27 Razor Cat with intimidate and strong disease. I use the special attacks (S1 and S2) and sometimes the hit right away, sometimes after mid fight, sometimes not at all. I usually hit the strong poison for the very first attack. The razor crouches down and starts spittin'.


As for the intimidate, I can see it happen both in the fight area, as well as in the enemy HAM bar.


Just wish that he would do it more often.



/D


moug
Sat Feb 07, 2004 8:15 am
#5

For my pet to do special attack on my target, must I "pray" or is there a way to force him to do it (a command ?).


I think i Understand in above post there is a command to force the special attack am I right and if yes can you tell me which command ?


Thank you.


Moug Dib
Vicmann
Sat Feb 07, 2004 9:21 am
#6






moug wrote:

For my pet to do special attack on my target, must I "pray" or is there a way to force him to do it (a command ?).


I think i Understand in above post there is a command to force the special attack am I right and if yes can you tell me which command ?


Thank you.


Moug Dib






If your pet has it, it will show up in the "teach" menu, if it doesn't, then it won't..


I've a different but similar problem, I've a Blurrg who won't stop spitting ranged, I only tried it out once, and didn't really like the way it's range worked, so I decided to just use it to tank like I always had before, but it never has again.


Message Edited by Vicmann on 02-07-2004 08:22 AM



-Master Creature Handler
-Master Bio-Engineer
-Buncha Novice Stuff
Talthazar
Sat Feb 07, 2004 11:44 am
#7

Keep in mind, that the commands to tell your pet to use their specials is bugged and mostly doesn't work. From the CH boards, the best way to get them to work is to tell your pet to follow the target and then command it to use the special. Even this doesn't seem to work reliably in my experience.



Brutir Llecc'Honep
Master Bio-engineer - Proprietor - Honep Industries - Kauri
Brutir - Master Bio-Engineer - Test Center
SWG Bio-engineer
LecheHombre
Sat Feb 07, 2004 7:19 pm
#8

From my experience with both wild and BE pets, using the special attack 1 & 2 commands *does* work consistently if immediately preceded with a follow target command (/tellpet ft;/tellpet specialx). However, there are several specials that seem to be excluded.

The specials that I have found that do *not* work on demand are:
knockdown / force strike (crippling strike, a posture down, does work)
any poison
any disease

For the other specials like stun, dizzy, blind, intimidate, etc., I can press the keyboard key bound to my special attack macro, and the next attack by the pet will show the "+intimidate attack+" or whatever indicator text above its head. Keep in mind that the pet does need to roll to hit, and it also seems that some effects are resisted by higher CL targets (just as they are resisted from player specials).

For knockdown, poison, or disease, no text indicator appears. I have tried all of these on many targets, including low level targets that should not be able to avoid the effects. Hopefully the devs will clarify whether or not these specials are excluded from working "on-demand", and if they are supposed to work, add in text indicators so you know that your pet is at least *attempting* them.

Hope this helps.



0000101010110000000100111101011011011100
1110100101101110011110101100010000100000 Kitigruqe - Officer
1001110000010011001110111100100000101000
0100110101110101000011001110110100010010 Ikoro - Medic
0111111100000101111010011111011000101111
1111100101100100111101010011100110111010 Kylista - Spy
0010000011111011101010010000110101011011
Elder Creature Handler


DrakoZenro
Sat Feb 07, 2004 8:28 pm
#9

even if it doesn't show any text... shouldn't knockdown, knock the animal down and cause more damage? Shouldn't they be able to execute the specials without us gving the command sometimes? likemy non BE pets would do some specials by themselves



Zen'ro Drako (Crew)
Hex_Caliber
Sat Feb 07, 2004 9:29 pm
#10


Hi be pets do use special attacks without being asked, be pets will use and land poison/disease but not when commanded to and knockdownseems to be affected by relative pet-target size, I am not sure if this is how it is intended to work (my pets can knockdown npc's but not large targets, again they wont use knockdown when commanded to),I use a couple of simple macros to command my pets to use special attacks and they work every time,(excluding the noted exceptions)I can even stack special attacks.


The macros are simply: {


/shout follow;


/shout a1;


}


repeat for special 2.


I have tried simply /shout a1; but it dosn't work, adding the "follow" command makes the difference (note this is not follow target but the command to follow you),go figure.


Regards Hex'Caliber, Euro Chimaera; Master CH and almost Master BE.





Regards HexCaliber.


A wise man learns from his mistakes, the idiot closes his eyes, covers his ears and hopes the world will go away.
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