Bio Engineer Archive

Thread: BE Food additives... what resource stats matter, and by what percentages?? BIG BUG here!

Sleksheea
Thu Jul 15, 2004 6:42 pm
#1

OK, heres the deal...


#1) Using thesame meat for the meat slot, and the same floa for the other two slots, I get a BSN of 85 power. (Maxed out experimentation)


#2) Now in making another BSN using the same meat in example #1 but different flora with different stats, I get a BSN of 86 in power. (Maxed out experimentation)


Now here the messed up thing... the BSN's resource statsin #2 have a LOWER average (flavor+PE+OQ) than the average in #1 yet it came out better! This only tells me that it isn't a 33% FL, 33% PE, 33% OQ divisor in the three stats. (Another BUG.... BIG SUPRISE! /sarcasim off)


Does anyone out there know exactly how the stats are equated in making BE food additives?





I TOLD them they should have made our spherical space station out of the same magnetically shielded walls as the garbage compactor! -Sleksheea
Zadokk
Thu Jul 15, 2004 7:25 pm
#2

i believe this is a known bug already and actually no one really knows the weighting percentages of each slot.
Lozareth
Thu Jul 15, 2004 8:59 pm
#3

Over on the chef forums, someone did a reasonable amount of testing and came up with 50%oq 30%pe and 20%fl. Here the opinion has been 40%oq 30%pe/fl of late. Whichever it is, oq is definitely weighted more heavily than the others.



Lozareth is long gone.

Seiryuu
Thu Jul 15, 2004 9:15 pm
#4

Actually someone on this forum did the testing and found them to be 50/30/20.

You can go here for my analysis. The conclusion is at the bottom.



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