Bio Engineer Archive
Thread: post CU recipies
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TheNinethPriest
Fri Jun 17, 2005 4:40 pm
#1
ok ive got a question on post cu pet stats, since the cu my old recipies dont seem to matter really? seems no matter what dna i get the stats are all basically the same no matter the way set up the dna template, excluding of course the cl of the creature i sample from, for example if i sample from some cl68 to 75 creatures, say bull rancor , bull malkok, gaping spider recluse, ill end up with somewhere close to 6800 health, 4500 armor and 99-388 dmg, replace it with any other creatures of the same combat level and ill get basically the same results, almost everything i make comes out to the 6800, 4500, 388-390 level on stats, is it possible to make uber cl 70 or 68 or 69 pets anymore? talking 14k health etc..
also i went to make a few cl 10 pets, i used my standard huurton pup and voritor dasher recipe, pets were basically weak but no matter what i did i couldnt get them below level 15 to 18 at best, most turned out to be around cl25,
has the new combat system cursed us to using weak dna from cl10 creatures to make cl10 pets that are weak as well?, or am i just screwing up all over the place, i was able to make cl10 pets with 6k of health, now im lucky to get that with level 68 to 70 pets.
tell me this is my fault and not just the way it is, because people are looking at my cl70 pets with those stats and just saying no thanks at times, others like them but i think they are those who respeced to mch.
could anyone post if and how they are making uber pets now?
(i also have been unsuccessful in locating mutant rancor since the CU but i havent been on alot either)
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