Bio Engineer Archive
Thread: What to improve on? MCH Lvl Clones
Lvl 63
Health 7173
Health Regen 74
Armor effectiveness 4176
To Hit 159
Defense Value 137
State Resistance 29.49%
Critical hit Chance 2.77%
Critical Save Chance 5.31%
Aggro Bonus 4.22%
Damage 84-350
Lvl 71
Health 6982
Health Regen 76
Armor EffectiveNess 3732
To Hit 170
Defense value 148
State Restist 34.8%
Critical Hit Chance 2.78%
Critical Save Chance 5.27%
Aggro Bonus 5.07%
Damage 99-396
Message Edited by redimaster on 06-16-2005 09:04 AM
if your trying to hit lvl70 i have noticed a little trick.
Follow the formula of
(Hardness x .25) + (Fortitude x .25) + (Power x .50) = #
lvl70 pets usually have a # ranging between 684-690. This works for me, but it may be different for you. Ive been able to craft several lvl70 pets with this system.
round 2
Slice Hound
lvl 65
Health 7459
health regen 71
armor effectiveness 3594
to hit 169
defense value 126
State Resistance 60.2%
Critical hit Chance 2.61%
Critical Save Chance 2.6%
Aggre Bonus 3.25%
Damage 86-356
Razor Cat
Lvl 57
Health 8055
Health Regen 68
Armor EffectiveNess 4578
To Hit 169
Defense Value 138
State Resist 65%
Critical hit Chance 2.92%
Critical Save Chance 3.17%
Aggro Bonus 3.72%
Damage 64-291
(Hardness x .25) + (Fortitude x .25) + (Power x .50) = #
Message Edited by BlackTigress1 on 06-18-2005 08:11 AM