Bio Engineer Archive

Thread: Need Tissue Stacking Clarification

Essix
Sun Nov 16, 2003 9:51 am
#1

Can anyone clarify how tissues work and now stack with what was fixed in the mount patch?


From what I understood before the patch with the partial fix in place is:


Wearing a full set of clothes you can have a max benefit from any 1 kind of tissue be +25. With the partial fix I understood this to be something like having 2 different items of clothes both with a +15 or something on them so when wearing both you hit the +25 max for the char. I know on clothes that took multiple identical tissues for the 1 item only gave the benefit of 1 of those tissues. Example being cloth item needs 6 identical tissues (using scent neutralization for example). So you use 6 +15/+15 scents and in the end the clothing item only gets +15/+15 not +90/+90. Does this new change mean you do actually get +90/+90 thus being able to hit your +25 tissue stat max with a single clothing item instead of having to have atleast 2 diff ones with enough to hit the +25 cap?


Any clarification would be greatly appreciated as well as clarifying any other aspect of tissue application to clothing that I missed.


For me its very confusing knowing how these work since I dont have any Tailoring skills and cant make it and see it from that side as well. Makes me feel like im missing half the puzzle and without knowing the other half im not getting a complete picture.


Thanks

Tal-N
Sun Nov 16, 2003 10:10 am
#2

Basically there used to be some trouble getting multiple tissues into the same item of clothing, it could be done by adding the panals in a certain order. All that this patch did was allow you to mix them without them over writing one another as much. Thus if you have a 15/15 biosensor in one slot and then a 15/15 in another with some bleeding defence in a third slot then you STILL only get a total of 15/15 for medical and the bleeding defence so you lose that second biosensor bonus.


And yes there is still a +25 bonus cap for all enhancers and skill teapes, we heard that directly from the devswho said that the UI is misreporting the higher values.




Tal-N Chratk
Ahazi Master Bioengineer / Hunt Master / Rifleman
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Tal'N Chratk
Shadowfire Bounterhunter / Commando

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