Bio Engineer Archive
Thread: Best money making profession as of now.
You haven't seen the cash a topnotch weaponsmith or armorsmith demands.
I've been rather successful as a BE and my bankroll is miniscule compared to a Master WS or AS with experiemenation tapes.
Only by choice.
If you can make a CL34 cat with ar1 and 75% kinetic resist or anywhere close, you could sell them for a very hefty sum. As much as any master weaponsmith charges.
That's funny hoko. You don't have to be a ranger to run harvesters, and the only people paying 100cpu for hides are armorsmiths. If they're willing to pay 100cpu you can bet they are making a hefty profit on it. Besides, that's not a price you see daily. The whole time I've played this game I think I've seen one type of hide go for that much. 30-40cpu is good, 10cpu is typical for good quality, and 2-5cpu for grind quality. At least on the two servers I've played on.
Any profession can make money in this game, but I'd have to say crafters seem to pile it up easily. As it should be -making stuff and sellingit should be more profitable than running missions as a combat character. I was a master architect for just over two weeks, and made almost 3.5 million. With no vendor and no advertising, just gettting /tells in game because of my title. Now if I can make that much cash with a profession that constantly complainsthey are underpaid (justifyably compared to weapon or armorsmith)...
And in case anyone is wondering, while playing my architect I was logging in 2-3 times a week for a couple hours at a time. So no, you don't have to be an uber power gamer.