Bio Engineer Archive

Thread: Bio-Engineer/Rangers too powerful! Nerf Immediately or SWG doomed!

blackplastick
Tue Dec 16, 2003 11:46 pm
#1

For god's sake dev's, Wayfaring 4 or master ranger on master bioengineers must be nerfed IMMEDIATELY! Especially the ones wearing full +mask/+camo clothing, and dont forget the bothan +15's! This game will be totally ruined if the best players in the game somehow got away with sampling a mutant rancor! GASP!



We don't want players who decide to play a noncombat class to get anywhere! In between our games of quake and unreal, we need SWG to get a little "RP" twitch gaming with our commando/BH/CH characters. I mean what kind of game would if be if those boring CRAFTERS actually got anywhere? Please nerf immediately or our 8k damage guns will be worthless, everybody will stop playing, the world will explode, the sun will go supernova and the universe would be totally destroyed forever!


--Newb, intrepid


Master Bioengineer, Master Scout, 4/0/4/0 Ranger


Ex-Master Squad Leader


Ex-Master Ranger


Ex-Master Marksman


/* by the way, removing the debris piles in the rancor cave was a dumb decision. might as well remove all loot piles from the entire game */




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In-Game:
Newb
Newb-


RESTUSS SUPERMALL 5290 6426 - 250m north of Restuss Starport
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blackplastick
Wed Dec 17, 2003 12:04 am
#2

my bad. loot piles still in. I guess they just didnt load right, they were thereafter i rebooted.



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In-Game:
Newb
Newb-


RESTUSS SUPERMALL 5290 6426 - 250m north of Restuss Starport
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EvilJonUk
Wed Dec 17, 2003 2:11 am
#3

I must admit the mutant Rancors are a lot harder to sample than they used to be. I'm a master scout with +25 Mask scent from my clothes and I got swatted so often in there it was horrendous. Not to mention that I only got two samples out of the entire cave


Annago




Evey cloud has a silver lining, except mushroom clouds, they are lined with Iridium and Strontium-90!
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