Bio Engineer Archive
Thread: a CAP on resists?
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CarpOnFlurry
Thu Dec 18, 2003 11:49 am
#2
Kinetic resists seem to cap at 60%. I've had other resists get up to 80% though kinetic is the most important to most players.
Carp, Master Doctor & Combat Medic
Riana, Master Bio-Engineer & Creature Handler
Flurry Server
Nae
Fri Dec 19, 2003 1:42 am
#3
I haven't seen a Kinetic or Energy over 60%. I have had Heat, Cold, Elect up to 95% and most of the others up to 80-91%.
PunkRod
Thu Jan 15, 2004 4:06 am
#4
Is it a bug or a feature ? I've never read anything official about this.
Castillo
Thu Jan 15, 2004 5:28 am
#5
Yep, pretty sure its just kinetic & energy that are capped. Its possible to get 100% in the others ( I only know heat, cold &electric for definite, got that on a Mutant Rancor clone).
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