Bio Engineer Archive
Thread: Does every mob die after taking 1 to 3 samples?
There are a variety of actions that will happen when you sample a critter. It will die. It will aggro on you and either it or you will die. Or, you get as many samples as you need then blam it. Either way the critter ends up dead. You can just sample a few times and let the animal live to spawn another day.
I think the most I've gotten off an animal is 6 samples. It ended up dead. ![]()
i got 8 from one once from a piket while i was grinding dna IV
but i think it was fluke as it's never happened since
Actually, since I finally hit Master, they seem to be surviving almost all the time. With natural spawns, I think that the most I ever got when leveling up was 4 per creature.
Try the technique of getting 2 missions close to each other. Then go back and forth between them, sampling each creature only once. I find that I can get almost unlimited samples from them this way. I don't know if it works at the lower levels, as I only discovered the method after I mastered. It has to do with the lair reseting when you go more than 150m away. It should produce more creatures for you to sample even if you do kill some.
I don't mess with the pups anymore. I can mix venom filled arachne with voritor dasher and come up with a rocking CL10 using re-sampling. The final build is three re-sampled DNA and two yard trash DNA. If I use noxious kamarith I can make a CL10 having to re-sample just once. Again the final build is the same, three resampled and two yard trash.
I got three samples off a mutie before it died. I seem to get one sample from a bark mite burrower queen before it kicks off. Many of the high level animals give few samples before they either die or chase me half way across the planet.
Last night I sampled huurton pups and kept getting 6-8 samples from each before they aggro'd. I don't think any of them actually died from the sampling, I had to kill them when they bit me.
But I have noticed there are some that only let you get 1 or 2 samples and then die, Gurrecks, Blurrgs, Webmasters. (coincidence they're all level 50?) Same with King and Queen Merek Harvesters.
Wokka-wokka 3/1/4/3
It's a shame we cannot get solo missions for mutant rancor lairs, we could make all the cash we need from the missions and never have to make another cl 76 pet.
LLan
This is the list. As the creature level ghets higher move up in the list. As your sample level gets higher move down in the list.
1) FAIL - ATTACK
2) SUCCEED - ATTACK
3) SUCCEED - DIE
4) FAIL - NO ATTACK
5) SUCCEED - NO ATTACK