Bio Engineer Archive
Thread: Looking for Creature recipes please
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Treebastion
Thu Mar 03, 2005 6:37 pm
#1
I am new to BE and have several people in my guild working on CH i was wondering if anyone had some good recipes for the different level pets that they can pass along. Thanks
R-ade
Fri Mar 04, 2005 7:39 am
#2
BE's are very protective of their pet recipes but there have been numerous posts where we have compared recipes in order better understand how the process works. The best way to find this info is to check out the FAQ stickied at the top of the page and then do a search for Pet Recipes in this forum. Theres tons of good info out there if you look.
Good Luck! 
Message Edited by R-ade on 03-04-2005 08:40 AM
Zadokk
Fri Mar 04, 2005 8:26 am
#3
R-ade wrote:BE's are very protective of their pet recipes but there have been numerous posts where we have compared recipes in order better understand how the process works. The best way to find this info is to check out the FAQ stickied at the top of the page and then do a search for Pet Recipes in this forum. Theres tons of good info out there if you look.Good Luck!Message Edited by R-ade on 03-04-2005 08:40 AM
Very true, you may find that you will only find tid bits and how-tos on the forums rather than a full list of recipes. Ask specific questions and you may end up with the correct answers, even if they are vague or quite cryptic
The FAQ contains a lot of good resources (such as tips, websites, explanations etc) to help you get started with BE. www.swgcreatures.com is probably your most valuable one as it lists every known creature in the game with their stats as well as a thereotical DNA lab that lets you test out different combinations before you take the plunge and try it with real DNA. Fiddle around with different combos to see how each box effects the final result - you'll pick it up. Many say that learning the pet creation system is one of the funnest experiences in game and for many it is certainly the most rewarding.
Welcome to the world of the Bio-Engineer
Halthron
Fri Mar 04, 2005 8:49 am
#4
BEs are the only profession, who, when they build a house, have a safe automatically installed.
TeaTime73
Fri Mar 04, 2005 9:03 am
#5
OK... I have 2 receips for Level 10 pets. I give the first one to other BEs, the second one is kept in my save and will stay there 
For easy, but not very skilled Level 10 Pets, try the following:
Voritor Dasher
Voritor Dasher
Huurton Pup
Huurton Pup
Huurton Pup
Experimentation: 1 point in Physique, 1 point in Psych
That's it. I got this receipt from this board. It works for 90%. Have fun
For easy, but not very skilled Level 10 Pets, try the following:
Voritor Dasher
Voritor Dasher
Huurton Pup
Huurton Pup
Huurton Pup
Experimentation: 1 point in Physique, 1 point in Psych
That's it. I got this receipt from this board. It works for 90%. Have fun
Spazzers
Fri Mar 04, 2005 12:04 pm
#6
Voritor dasher
voritor dasher
sevorrt
sevorrt
sevorrt
Experiment the physique to get thehardiness around 350 (about 3 exp points). You will get a CL10 every time with around 6K health and intimidation. Make sure the skin you use is not aggressive. This means if a wild animal is aggressive naturally (like the sevorrt) a BE sevorrt will also be aggressive and, even though the animal is CL10, a non-creature handler will not be able to use it. That is probably the most important first lesson to learn when crafting animals. Make eopies. They're cute a happy. 
You can find a list of aggressive and non-aggressive BE pet skins in the FAQ stickies I believe.
Zadokk
Sun Mar 06, 2005 5:01 pm
#8
I was flicking through some bookmarks, found this post by ex-correspondent NancyJ:
http://forums.station.sony.com/swg/board/message?board.id=bio-engineer&message.id=81655
http://forums.station.sony.com/swg/board/message?board.id=bio-engineer&message.id=81655
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