Bio Engineer Archive

Thread: combat level retraction and question

Dorelli
Sat May 14, 2005 4:37 am
#1

Well ... I said that master doctor was combat level 40. I no longer think this is true b/c I *think* the way it works is that you get a certain amount of combat levels for the underlying levels as well. So I don't know if master doctor is 40 or more like 50+ so I retract what I said about master doctor being combat level 40. I'm almost sure it isn't 80 tho!


I am also now not entirely sure that I didn't dream it about BE getting 17 from being master BE (and therefore it coming from the DNA branch). It occurs to me that the 17 might have come from the scout levels being filled in below (explore) that were not there before. I just can't remember what I did and there aren't any frog-equipped galaxies to test it on Next time we get a frog tho - i will go over to that TC and check it out.


I am wondering if we should maybe reason with the dev's (if asked) that since DNA sampling cannot be done inside - it is comparable to a ranger profession such as camping. ie. it doesn't add anything to combat but it does have to happen outside. If we COULD get a branch of eliteness and master box to add to combat level - and combined that with a nice elite combat profession - we'd be able to get above 70 (maybe) and every bit is a help after all.


Question: do we know how combat level is worked out?


Sorry for that and also thanks,

Dor



Dorelli Deacon of Bloodfin server
RIP BioEngineering 15-11-2005 : RIP CH 15-11-2005

Eskie
Sat May 14, 2005 4:57 am
#2

Master Doc (including all prereqs) is 54 or 55 I think, because a lot of MDs were (and are) complaining that they are the medicine experts but cannot use instant-stim D. It is higher than lvl 40 for sure.
Also, if I remember right I had lvl 55 with just Master Rifles on TC back when frogs were active. So the second combat mastery does not add as much level as the first.



Eskona Runningstar
12pt Master Doctor - Master Riflewoman
Light Jedi Padawan
-ERI- medical supplies CLOSED

Left to explore new galaxies far, far away
after this galaxy had been enhanced far too much for her taste
lammergeier
Sat May 14, 2005 6:52 am
#3

Question: do we know how combat level is worked out?

Answer: not really.

I was only able to figure out the max CL for a mBioE (CL17) ONLY (with NO other skills beyond pre-req's) by using the respec options.

there is a lot of speculation on the math behind the CL, and I don't know of any 'template calculator' that has successfully penetrated the formula. I'm keeping an eye out for threads that discuss this, but the test data is very difficult to obtain.

this IS one of the issues I'm presenting to the devs.



---------------------"...race you to the cloner!"

xaq, Ossifrage: bloodfin-----------------------------------------Sechs: tempest
Lammergeier: bria------------------------------------------------Accipiter: ahazi

Jinks, Zaw ZeroEight, Raphael', Shub-Niggurath, Randolph Carter, Belpo
...the thorns of Test Center

-------------------------------lammergeier tracker
degrah
Sat May 14, 2005 6:02 pm
#4

thank you for posting to dev's. I ama convert to BE. woke up after CU... mster fencer/master doc. combat level 80 - but I could not move.... had to drop skill points! My RL hubbie was MBE/master rifles. he woke up a level 57. booooooooo. time for respec.


I am the MBE/Doc now w/ no combat. level 57 .... hubbie is MBH/Master Rifles. level 80. Other account went tank and got a level to be able to use the stim D's. Could not function in the wild on stim C's and class 57 MBE/ "insert any combat master here" I tried a bunch of options and nothing w/ MBE willdo it unless you drop the master. and go for combat. Hope they decide to fix the fixes.


now...... I know I will not be DNA sampling anytime soon. booooooooo. not worth it until pets get fixed anyway. and then.... good luck on dath.
Dorelli
Sun May 15, 2005 10:57 pm
#5


Yesterday I was feeling pretty good about the CU. I have made Dorelli a master CM/almost master pistolleer with a combat level of 74 at the moment. My alt, who is a twilek, was a pure crafter - I dropped master DE on her and made her the master BE for a CL of 17.


I then grouped them, and went to Lok. I left Dor in our house on Tatooine and just took B'nari (the level 17 BE) and purposefully let her take a bit of damage. I was amazed b/c even with Dor on another planet, the damage mitigation worked perfectly from the group - b was taking no more than 97 points of damage from some creatures (level 30's+) and no more than 14 from some NPC's b/c she was wearing a PSG. She was able to sample and have the beast aggro and get away from it with no problem.


Soooo....I'm feeling optimistic ...and this ought to work for you and your husband as well.


-- Dor




Dorelli Deacon of Bloodfin server
RIP BioEngineering 15-11-2005 : RIP CH 15-11-2005

Dorelli
Mon May 16, 2005 9:35 am
#6


just trying to work with what we've got


I hear ya Eski but it's all we have now ...





Dorelli Deacon of Bloodfin server
RIP BioEngineering 15-11-2005 : RIP CH 15-11-2005

Eskie
Mon May 16, 2005 12:20 pm
#7


Dorelli wrote:

Yesterday I was feeling pretty good about the CU. I have made Dorelli a master CM/almost master pistolleer with a combat level of 74 at the moment. My alt, who is a twilek, was a pure crafter - I dropped master DE on her and made her the master BE for a CL of 17.

I then grouped them, and went to Lok. I left Dor in our house on Tatooine and just took B'nari (the level 17 BE) and purposefully let her take a bit of damage. I was amazed b/c even with Dor on another planet, the damage mitigation worked perfectly from the group - b was taking no more than 97 points of damage from some creatures (level 30's+) and no more than 14 from some NPC's b/c she was wearing a PSG. She was able to sample and have the beast aggro and get away from it with no problem.

Soooo....I'm feeling optimistic ...and this ought to work for you and your husband as well.

-- Dor





And that is exactly why combat feels soooo wrong now. I am currently lvl 60 (Master Rifles / Doc 2200 / BE 0004 and some other stuff) and went with a hunting group. Turns out the only lvl 80 in the group has to leave, in mid-fight. Its not fun if a creature turns from blue lvl 79 to red 79 while you are tanking it because group level dropped from 80 to 75.
I cant understand why people that are star systems away make you fight better just because you are in a group, and I also cant understand why a critter has X abilities when I am grouped, but Y abilities when I am not grouped. Sooooo wrong. If I wanted that, I would be in WoW or EQ2. Just this alone makes CU a "downgrade" in my opinion.

Message Edited by Eskie on 05-16-2005 09:21 AM



Eskona Runningstar
12pt Master Doctor - Master Riflewoman
Light Jedi Padawan
-ERI- medical supplies CLOSED

Left to explore new galaxies far, far away
after this galaxy had been enhanced far too much for her taste
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