Bio Engineer Archive

Thread: Whats possible now for a non ch pet?

apulieus
Sat Jan 17, 2004 7:43 am
#1

I was reading the boards and it seemed to me that it was possible to have a 2-3k ham pet with 30 percent kinetic, with a low damage output.


A Master be in game said that it wasn't possible and all that was prepatch.


Is he correct? If so what can you make?


Ilatzimep
Sat Jan 17, 2004 8:37 am
#2

he is correct. a non ch pet with a HAM that high isn't possible. I've come fairly close to that. i've made a bearded jax lvl 8, HAM around 800/900/1600 (for all BEs who read this, yes i do know that this is just slightly odd, don't ask me how it happened) anda kinetic resist between 5-15. sorry i can't get more specific, sold him quite quickly. its not easy to do, or at least i haven't found an easy way to make non ch pets anymore. lol used 5 samples all below average or low quality and got a lvl 17 gnort ham 1400/1400/3300



Ilatzimep Aho - a friggen chef....
Ra'tark Kiev - Jedi
Shivash
Sat Jan 17, 2004 8:57 am
#3

He's wrong.

I made two pets today, based entirely on DNA sampled yesterday - some was second or 3rd gen samples from pet's created from wild DNA sampled yesterday.

1 was about 2K HAM, some resist, 1 miner special.
The other was slightly less HAM (wierd HAM too IIRC - something like 1.7/900/1 ) but had medium disease.

Both are totally viable non-ch tanks and are level 10.



-------------------- Zaraf and Katier Rax - CAKE Live entertainment guild, Starsider --------------------

::Eicio Rax:: TC - Artisan, 11pt Chef, SW ::Sumal Rax:: TC - TKA, Doc.
::Majesteux Rax:: TC - Musician/Swordswoman ::Katier Rax:: TC - "Blueberry Entertainer"
::.Dom'ic Rax:: TC - Pistol Wizard
GreenStok
Sat Jan 17, 2004 9:16 am
#4

It seems that when ever a BE says they make a great non ch pet, they do not leave the recipe so it can be verified today.. and if they do, I find the recipe fails. Have fun with your non CH pets guys, not worth the hastle.



______________________________
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GreenStok, Master Bio Engineer, proprieter of Green Acres
Shop on Lowca server, Naboo, Theed
/waypoint -5430 3417
Also on Dantooine -595 2891
apulieus
Sat Jan 17, 2004 9:23 am
#5

Thx for the feedback.


Looking to buy on kauri if anyone is able to turn out a decent non ch pet.



Eerik

IvadriIE
Sat Jan 17, 2004 9:36 am
#6

What is the max CH creature level now? I made (accidently I might add) a pet with 3000/3200/3500 and 22% resists (No armor) at CH 15



Ivadri I'E Master Butt-Kicker
----
1st Cron: Master Marksman, Completed
2nd Cron: Master Rifleman, Completed
3rd Cron: Master Combat Medic, Completed
4th Cron: Master Pikeman, Completed
5th Cron: silent
Nemthang
Sat Jan 17, 2004 9:37 am
#7

GreenStok-


You are correct. I havebeen diligently working on cracking the code of a decent CL10 pet since I made Master a few days ago.


The lack of documentation from SOE isfrustrating. Interesting results I've gotten so far include an 11k HAM CL32 pet with dizzy/kd 56% kinetic and 49% energy resist, a CL19 pet with 9k HAM, 1 special and 44% kinetic. I have gotten a CL15 with about 5k HAM but that's as close as I've come. I find the effort is interesting and each time I learn more about the mechanics of this profession.


You have to be realistic about this. The chance that someone is going to unlock the secret formula for CL10 pets and then post it on the board so that any nitwit can replicate it without any effort or understanding of the profession is slim. The rarer these pets are the more valuable they are. Anyone can throw together a few Bark Mite Burrowers and Rancors and create a decent CL40+ tank. It's the AR1 CL30ish pets, the extreme damage CL60s with cool specials, and the CL10 minitanks that the market wants.


All the details in the various posts here provide us with a great head start. I'm thankful for people like Sumorex and Tal and many others for sharing their findings with us. I've studied the work that has been done before and I'm getting more disciplined about recording my experiments. I'm glad I wasn't able to just throw a bunch of crap together and win the superbowl without really trying.


Maybe I'm just a masochist.

KillerCRS
Sat Jan 17, 2004 9:40 am
#8

I'll leave one, 4th or 5thgeneration of rill with merek harvester in physique every generation but the last two, CL 7, 54%kinetic special protection, 700 HAM. Someone will have patience to improve on that I'm sure.


moonreft
Sat Jan 17, 2004 10:08 am
#9

ahem CL 10 pet recipe as follows


blurg blurg dragonet (blurg) dragonet. where () are sub in 2ed generation for better resualts


any combo of desert epoie and greater desert womp rat get 70 samples keep experiment in health to keep the resists after 3-5 generation they start turning out CL 8-10


yes its possable to make 3k ham CL 10s I have 4 for sell on tempest server, Last Hope city Tattoine


it just takes time

Shivash
Sat Jan 17, 2004 10:22 am
#10

the recepe was a little vague but, for the non-med one, was started from mainly GSP DNA. Can't remember if I watered it's mind initially with some crap DNA but basically I took CL14-19 pet's resampled, and used the advice from a post someone else did. That was to use the samples on Phys, Prow and Aggression and water the other two down with some crap DNA. Then experiment hard/dex/int up to a combined total of just under 300. Did this twice, worked twice.



-------------------- Zaraf and Katier Rax - CAKE Live entertainment guild, Starsider --------------------

::Eicio Rax:: TC - Artisan, 11pt Chef, SW ::Sumal Rax:: TC - TKA, Doc.
::Majesteux Rax:: TC - Musician/Swordswoman ::Katier Rax:: TC - "Blueberry Entertainer"
::.Dom'ic Rax:: TC - Pistol Wizard
Zygos
Sat Jan 17, 2004 10:36 am
#11

Getting the ham up is not the hard part. I can make 2k----2.5k Ham pets all the time. Its getting the damage up that i have the problem with. Experaminting any little bit in aggression seems to make it higher than CL.10. I end up with pets that have 2k Ham and only do like 50 damage. So mybest selling non-ch pets are mounts like dewbacks, and bols, falumpasets. etc....


I haven't been able to hit 3k HAM yet, but the main thing in getting ham up and CL down is put really weak creatures in aggression. and med. creatures in the first 3 slots. and exp.


If your creatrue does hit over CL.10 just sample the creature and make another. The 2nd generation will be lower than the first. The most important thing is to Exp. and watch your numbers on the stats. i try to keep all mine under 100 when i make CL.10 pets.


Non-ch pets are supposed to be fun or function as mounts. Devs really didn't have fighting in mind with non-ch pets. Thats why the lowerd the non-ch level to 10. So the idea of making a fighting non-ch pet is going to be really hard. I don't know what the max damage is on a nonCH pet though? Would be interesting to find out.


This is kinda off subject, but i'm looking for rebs, or nuetrals to move into our outpost at the coords below. So if someone is lookingfor a small town to move into and help us develop it into a great city. It would be really appreciatied.


-Zygos MBE Corbantis


Vendor location: Naboo 895, -5696 in Nordmar.


Ralfire
Sat Jan 17, 2004 11:00 am
#12

ok here is my recipe for cl 10 pets with 3k health 3k action and 1.5k mind.


Template 1 is 5 picket dna samples. make a kaadu and resample. should be a cl 17 or 18


Template 2 is the 5 kaadu samples do not experiment. make a kaadu and resample. should be a cl 12


Template 3 is the 5 kaadu samples experiment PSY, PROW and PYS. insert into skin of your choice for a cl 10 pet.


lots of work for these. If I start with 6 template from pickets I may end up with 4 CL 10 pets.

pnoyes
Sat Jan 17, 2004 11:05 am
#13

DANTOOINE


Huurton, huurton, huurton pup, huurton pup, huurton pup


yields ~2K/1.5K/1K with 7% resists (and no damage)
EXPERIMENTATION: ~ 1 mental, 1 prowess, 2 physique



ENDOR


Bolle colt, Elder Squall , Elder Squall , squall, Merek Assassin

I have gotten 1.2K/1K/1K with 12%KN 70-80dmg and Strong Poison (1 out of 2 tries now)
EXPERIMENTATION: ~ 1 physique, 1 prowess, 1 mental
Also makes good second generation DNA if the poison sticks and then it is trivial to get Str Poison on any lvl 10



CORELLIA


War gronda, butterfly, butterfly, butterfly, butterfly\


Yields 2.5K/1K/1K 15%KN and I have experimented damage up to 70-80 without losing clvl10 (works about 1 in 3 with AGGRESSION experiment)


EXPERIMENTATION: 1 physique, 1 prowess, 2 mental, 1 agression

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