Bio Engineer Archive
Thread: Help with special recipies
Page 1 of 1
Tarcus
Sat Jan 17, 2004 11:44 pm
#1
I have been having trouble figuring out how to get certain specials to stick. I'm trying to make something with Knockdown and Strong Poison.
I tried switching DNA between mental/psych/aggression, but i couldn't figure out how to get special 1 from one dna and special 2 from a different one to stick. Most of the time, it just took the specials in the aggression slot, as it usually does. I was wondering if anyone has any tips on how to get these two specials onto a clone. Also, if you happen to know of any creature with this combo on them naturally, this works too. I know about gaping spider queens, but they're medium poison. Any tips? Thanks.
Tal-N
Sun Jan 18, 2004 8:04 am
#2
If you want to get a specific blend of specials you have two options, either find a wild animal with them (fairly easy) or crate a special clone which has the combination of specials you want and sample it. Naturally though for making your own specials combo you need to ensure that there is either an invalid special which will not stick or no special in that slot at all. One thing I think I have noticed is that specials in those 3 slots appear to be weighted according to the power stat for the dna. If the dna in mental or psych are higher than the one in aggression then you often see the special from those slots overwriting specials from aggression.
Page 1 of 1