Bio Engineer Archive
Thread: Help w/ pet crafting
Message Edited by floggerSG on 05-18-2005 09:51 AM
As stated in many many other places on this board, pet crafting doesnt work properly right now
Your "working" animals had a finished fortitude below 500. Fortitude determines armor. Yes, armor has been removed from wild animals but someone forgot to tell the BE developer. BE pet crafting still calculates fortitude over 500 as AR1 and fortitude at 1000 as AR2 (which is why your high level animal had medium armor). If wild animals used the same algorythm, 90% of all wild animals would have medium armor and have a CL over 150+ because of their 1000 fortitude.
This is only one of the over looked aspects of the CURB, which the developers firmly believe we all love, despite all the negative comments and cancelled accounts.
If you get a chance, I'd be interested in knowing what the "to hit" values of your working animals are. Anything that I've been able to craft at a tamable level has a to hit of 0.0 ![]()