Bio Engineer Archive
Thread: What are the best Stims you guys are making?
With pre-CU subs and some old janta blood, I made one that was over 1300.
With all post-CU subs, I believe the norm will be somewhere around 1100pow/18ch.
1250 /26with pre-CU subcomps
1350 / 16with pre-CU + Janta Blood
1184 /19with post-CU subcopms
Message Edited by quantanao on 05-20-2005 02:40 PM
1150+ with post-CU ABEC and ALS
1250+ with pre-CU ABEC and ALS
1300+ with post-CU ABEC and pre-CU ALS
1400+ possible with enhanced liquid suspension and janta blood
(my StimD's)
1271 power, 38 chargeswith pre-CU ABEC and ALS
1323 power, 18 chargeswith post-CU ABEC and pre-CU ALS
I didn't get around to making any top quality stims with new resources since they'd cost me the same as the pre-CU-component stims while not being nearly as powerful and having comparitively few charges. The ones I was producing up until I canceled my accounts were 1141 power/22 charges made with fairly good resources, but merely high quality CRDMs instead of the advanced versions so that I could sell them at 4k a pack. I believe I could produce 1200 power/20-ish charge StimD's with all new components since with my best berries and Tat Fiberplast I can get a base result of around 990 power BEFORE factoring in the components. And I can get 73 power ABECs, 74 power (I think) ALSs, and ACRDMs between 60-67. So I'm assuming the final results (while allowing a few points either way as a result of those damned hidden fractions) would be 1190-1210 power and 18-21 charges. But that's with the best or nearly best resources to ever spawn on my server and as a 12pt crafter. I think anything above 1100 power will be good post-CU. And I think a 10pt BE should be able to get at least 14 charges on the D's with a 12pter getting 18-22 charges.