Bio Engineer Archive

Thread: Was there a stealth nerf on scent masking?

Alexia_Wheaton
Tue Dec 30, 2003 2:15 am
#1

I'm a Master Scout and wear +mask scent clothing. Usually my approach goes like this Detected, Detected, Detected, Detected, Detected Personally I think something is broke, seems like Master Scout should be worth something, bah.

On a side note though, I almost never die. Never died sampling Mutant Rancors or much of anything. No I don't hop on my bike either, my strategy is quickly popping on my Adv Ubese when aggro happens. With most creatures you dont' even have to burst run away you can just run off in a direction till the monster gets bored with hitting you and loses interest, heh.




Fairchild - Imperial not playing some dumbed down class! - Ahazi is ruined

Elizabeth Darling - what lame changes - Bria is ruined


"Who else thinks SOE are condescending $%*(#@*%!"
Teemo
Tue Dec 30, 2003 2:36 am
#2

I think it's just horrible luck. I notice that failures come in bunches in this game, wheter it's mask scenting or crafting.
BoberFett
Tue Dec 30, 2003 4:10 am
#3

Master Scout with +12 scent/+12 camo shirt. I was walking through one aggro lair after another on Endor, mostly arachnes, maybe one in twenty broke maskscent.
realvorda
Tue Dec 30, 2003 4:36 am
#4

your wasting money on +30. the max you can get is +25, the other +5 doesnt work. so your total masks skill is +95, not +100.


I doubt there has been a nerf tbh, but it could be possible they modified the running/crawling/... mods.




Vorda Treygath
Synergy
[Original Mandalorian Warrior]
DialUp
Tue Dec 30, 2003 5:04 am
#5

I have 70 + 28 whichshould equal 95.



I have no problem running through cl50 lairs. Anything above that, I fail quite a bit but thats the way it should be. I think I should also have a little more trouble with rancor lairs but I am not going to complain



I think it is working the same as before the update. However, they di monkey with stuff related to mask scent so you never know what side effects it had (this game is full of them). they changed xp granting for mask scent while indoors (squill caves comes to mind) so maybe there is something buggy. many are complaing about it but I have not noticed. i think it works like it should.

Lowenblade
Tue Dec 30, 2003 1:46 pm
#6

I have exploreIV (+70 mask scent), and I wear a total of +30 camo/scent masking clothing, this brings me to +100 scent masking.


Just a few weeks ago, I could approach (walk and not run) aggressive creatures on Dathomir with relative safety. They detect me once in maybe 4 or5 tries. Since this last patch, I am detected EVERYTIME I approach an aggro lair.


So is this a bug? Or am I just unlucky ten times in a row (free trips to the cloning station every time)? Or has the Devs snuck in yet another nerf, without informing the players?

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