Bio Engineer Archive
Thread: Changing CL with experimentation (A proposal)
At this point we would get the opportunity to use our experimentation points to decrease one or more of these stats, thus lowering the CL of the pet before it is created.
It is the latter, Dent. The use goes down without the stats changing.
What I was trying to say, though, is that we got to experiment down whichever stat we chose, not just an arbitrary choice by the system.
For example, say we were 2 levels over our goal. We get to that experimentation screen and see that we could live with a little less damage and a little less Mental, so we'd plunk a couple points each into power and intelligence, decreasing those stats and, subsequently, the CL, to the point where it's where we intended.
I'm not saying this would be easy. There would need to be a good deal of testing by our TC brethren before things like "increments" are determined.
I would like to explore it as an option, though. Constantly going over the mark by 1-3 levels is a pain.