Bio Engineer Archive

Thread: Tissue skill mod question

Thendios
Tue Feb 03, 2004 1:21 am
#1

My question is ... do skill mods you get from BE enhanced clothing add to skills that you do not currently possess?


I understand that you have to be able to perform for myoflex to work, to heal for bio-sensors to work, or to mask scent for scent neutralization to work. But what about the passive skills?


A prime example of this is melee defense. If say you made a shirt for a novice pistoleer that had +15 melee defense/+25 stun defense, would that do anything for him since he would have no melee defense of his own at the time? Or does this work like bleed defense, where it will help everyone regardless?


Thanks for your time.


Thendios

Master BE

Chilastra


Thendios
Tue Feb 03, 2004 8:05 am
#2

No one has a clue about this huh?
Gyopi
Tue Feb 03, 2004 9:24 am
#3

I think that melee defense is a modifier and not a skill. It is sort of like bleed defense. I think anyone can get benefit from clothes made with these tissues.







Momoko--Master Tailor near Kaadara on Lowca--
Come to Sitateya boutique at (5083 5804) on Naboo for elegant fashions, accessories, cute outfits, uniforms or any other clothing needs.
Eimi -- Master Bioengineer - Master Image Designer on Lowca--
Eimiko--Master Image Designer on TestCenter--

Page 1 of 1
Previous Next