Bio Engineer Archive
Thread: Opinions on the best pet specials, triplets and twins.
knockdown is a waste for two reasons. First, you get the same desired result from crippling strike and second, it never sticks (think it's a bug).
I am currently to try this set of triplets:
Special 1: Medium Poison
Special 2:Strong Poison
Since the two different poisons stack, each pet can apply both and have them stick. In addition, poisons from different pets stack so you could, in theory, have 3 med poisons and 3 str poisons going on someone at one time. For me, that would be great. I basically tank and my pets are just there to add to DPS. This would really help out in the DPS category
My poisons have only stuck once or twice...
Intimidate is great all aronud for a special and so is dizzy. KD isn't bugged anymore, it works likea champ
That's quite a nice idea Atplay, about the Sp MP, I honestly hadn't thought of it.
Specials needed or wanted depend on whether the MCH is PVE or PVP or a combination of both.
Strong Disease may not do much, but can annoy the bejeebers out of someone for a loooong time ![]()
droid327 wrote:
unless they're TKA, and how many PvPers arent? =)
....most of them?
TKA sucks PvP - 80% Kinetic armour
Blind
Intimidate
Stun
Dizzy
KD if is fixed as previous poster claims.
Blind: Decreases chance to hitthus damadge output and decreses defense stats
Intimidate: Increases damadge taken via downed defense and decreases damadge output
Stun: Takes a round of combat away, and decreases both of the above marginally
Dizzy:Uhh... Makes them dizzy (If you are also a pistoleer this is awsome against humanoids... if you use your meleedefense 1 after dizzy they keep on falling and when they are knocked down like that they take huge damadge.)
Message Edited by GMANHNC on 06-08-2004 04:50 PM
GMANHNC wrote:
Stun takes a round of combat away, and something else
Stun lowers DPS as well as taking away a round of combat. I would estimate that it lowers the damage of the mob by about 25% (intimidate is about 50%). Then, of course, there are a number of special abilities that you cant use while stunned, but that's more of a PvP thing.
More Proof for my madness...
Some guy on Doth wanted to duel my Rancor he is a pre-patch 1(0) so I only use him by himself to get Bull Rancor Missions for sampling... I was just getting the missions then logging, since it was late. He was a master Pikeman or something. He was fully buffed and tore it apart in 5-10 seconds. I asked him if he would be willing to duel some of my other pets, he agreed. I put STUN and one of mt MT. Squills (Tool) and he fought wtih them, I got my specials on right away and kept em up, becuase of the subs being buffed his regen was fast, but I got him down about a 1/4 of an inch. After 45sec - 1 min. he only had them half down with no heals by me.
They kept him at bay. ![]()
I can't wait until little wool grows up (i have a sweet 24 with 11k ham with blind & Int.)
Between him and Stun they will do about 900 DMG with the specials MR's beware.... lol