Bio Engineer Archive
Thread: Those elusive CL 10's
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Mild-Breeze-Trooper
Tue Jun 08, 2004 1:56 am
#1
Hi,
I'm trying to learn how to make good CL 10's and have picked up the VD/VD/NS/NS/NS reciepe.
However, it seems that the only experimentation I can spend is one point on phys. Anything else brings it to CL 11.
However, it seems that the only experimentation I can spend is one point on phys. Anything else brings it to CL 11.
Now, this means my CL 10's end up somewhere along the lines of 3.6/3.1/1.0 which of course isn't to be scoffed at but I would like to increase mind just sligthly.
I've seen what I assume are legals with stats up to 4.5/3.0/1.6 and wonder what I should do to come closer to those numbers.
Brutha
Tue Jun 08, 2004 3:20 am
#4
If you swap NS ( i don't know what that is) for hurrton pups and use the public terminals experiment one in phisique and one in prowess you can get 4.5 4.5 1.6
(it maybe 2 in phisique you are best playing about a bit)
I seem to have forgoten how to spell phisique too how bizzare!
Mild-Breeze-Trooper
Tue Jun 08, 2004 7:58 am
#5
NS is Night Spider. Easier to get loads of Voritor Dasher on Dantooine and then go home to my backyard to sample the spiders. Saves me from fighting all the other Hurtoons. And give a nice bonus in form of Mild Poison Special attack.
But I'll try the public crafting station trick (and those pups as well). Thanks.
Magincia
Tue Jun 08, 2004 9:11 am
#6
FYI Krevols also work nicely ... they give the same amount of HAM but you can get Stun Strike in the specials.... Which is great since many animals have vulernable to stun!!
NancyJ
Tue Jun 08, 2004 9:17 am
#7
Stunning Strike is still kinetic damage afaik, it just has a stun effect.
I like sevorrts for the intimidate
I like sevorrts for the intimidate
Kevm
Tue Jun 08, 2004 9:26 am
#8
NancyJ wrote:
Stunning Strike is still kinetic damage afaik, it just has a stun effect.
I like sevorrts for the intimidate
That's right NancyJ. The Stun special gives the 'Stun' state, it doesn't do stun damage.
Mild-Breeze-Trooper
Wed Jun 09, 2004 3:23 am
#9
Kevm wrote:
NancyJ wrote:
Stunning Strike is still kinetic damage afaik, it just has a stun effect.
I like sevorrts for the intimidate
That's right NancyJ. The Stun special gives the 'Stun' state, it doesn't do stun damage.
And I'm Carbineer so I've been "Stunning crowds since publish 7" ![]()
Intimidate sounds nice though... Got to go to Tatooine then, as soon as I get a saddle on my Bantha ![]()
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