Bio Engineer Archive
Thread: I'm going to cry...
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Ikti
Fri Dec 26, 2003 10:26 pm
#1
I'm sure we all have had similar experiences...but here is mine...
I was working on my 4th generation of clones... narglatch and razor cats...(attempting to breed out, and "in" some things...to make very good CL 20-25 pets...
things couldn't have been going better....everything was going to plan... HAM was high...kept special attacks... kin resist between 45-65%....
WHAMO........... Crit fail on the only 5 samples I was able to get from my brood.... countless hours of preparation....gone.
Did I mention I hate this game??
Ikti
MadLister
Tue Nov 23, 2004 12:54 pm
#2
If my structure factory burps and decides to not crate items - thus stopping in the middle of a large and time consuming run - yet again.
Any word on if the devs have even acknowledged this age old conundrum yet?
Just curious.
MadLister
Tue Nov 23, 2004 2:22 pm
#3
Hrm.
The last two instances when it occured to me, I had 38 and 72 items respectively. And both times, the schematics running at the time would have stopped well short of filling up the output hopper. =/
Daturaze
Wed Nov 24, 2004 1:03 am
#4
I have that problem from time to time, I get an email saying "Not crating submit a bug report"
In my instances though it's because of the number of items I have in my output hopper. If I have 90 items and I want to create say 20 Wall Modules, the first set of 10 will run, however the second 10 won't run. Even though I will end up with 92 items overall, it seems that the factory wants 10 free spaces first.
When I clean out a couple items it seems to run fine. Just my experience though.
Cheers
Dat
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