Bio Engineer Archive
Thread: BE Tissues for tailor question
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ArthurDentOnBria
Wed Jul 13, 2005 2:37 pm
#1
Sinara-Snake wrote:
I see that publish 18 broke down the BE tissues that go into tailor. My question is, if this gets fixed is their a problem with the current system as far as producing thet issues? A friend BE of mine is crafting, but can't go above 8 I believe for Melee/Ranged defense when before it could go up to 15, he says he's using really good stuff. Has the BE tissues gone down, and is this what we can expect when the bug has been fixed?
Tell your friend to create "tensile resistance" rather than "toughend fibers". Incidentally, tensile resistance needs a private crafting station to make as I recall.
Sinara-Snake
Thu Jul 14, 2005 12:00 am
#2
I see that publish 18 broke down the BE tissues that go into tailor. My question is, if this gets fixed is their a problem with the current system as far as producing thet issues? A friend BE of mine is crafting, but can't go above 8 I believe for Melee/Ranged defense when before it could go up to 15, he says he's using really good stuff. Has the BE tissues gone down, and is this what we can expect when the bug has been fixed?
C0rvis
Thu Jul 14, 2005 12:19 am
#3
There aer two diff tissues that have ranged/melee def. try the other, i'm not sure of the two names off the top of my head, but i do remember that i made them both to see if there was a diff. The one I made was +7/+8 the other was +16/+16. I know the lower quality tissue only takes 3 types of resources when the higher quality one takes 4 diff types.
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