Bio Engineer Archive
Thread: Clothing Tissues Help please
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Mallstrop
Tue May 04, 2004 10:42 am
#1
I've decided that the food tissues side of BE is more of a job than a game and am trying my hand at the Clothing tissues side, so far its a lot more fun without the work of chef tissues or pets.
Please can you help me with a few questions I have.
1. Can some one point me towards a site that has a list of the max mods on all the clothing tissues please. Surely there must be an easy way to get this information but I haven't found it yet.
2. Do different things effect each mod, after making a load of tissues I've noticed that some times some of the stats change differently than other ones. Also some experimentation failiures effect only one of the stats.
Thanks for your help
Halle Oki of Europe Chimaera (Master BE/Master Chef)
Kevm
Tue May 04, 2004 10:52 am
#2
Mallstrop wrote:
I've decided that the food tissues side of BE is more of a job than a game and am trying my hand at the Clothing tissues side, so far its a lot more fun without the work of chef tissues or pets.
Please can you help me with a few questions I have.
1. Can some one point me towards a site that has a list of the max mods on all the clothing tissues please. Surely there must be an easy way to get this information but I haven't found it yet.
I can't point you to a site, but don't bother with the 'weaker' of the tissue pairs, it just isn't worth it. As for the max bonus, in practice anything +14 or higher can be considered good. Its good enough to give the +25 bonus when stacked, and goves a decent bonus individually.
2. Do different things effect each mod, after making a load of tissues I've noticed that some times some of the stats change differently than other ones. Also some experimentation failiures effect only one of the stats.
The recipe says what stats affect the bonus. What you need to remember is for those tissues with 2 bonuses the experimentation affects both stats individually and theresult shownis the 'average' of both bonuses. Its not uncommon to get a failure where only one stat is lowered.
Thanks for your help
Halle Oki of Europe Chimaera (Master BE/Master Chef)
Mallstrop
Tue May 04, 2004 11:19 am
#3
Could some one please provide a list of the maximum values for the tissues, I only make the large type of each Tissue
So far I have only managed to get a Tensile Resistance up to +4 Melee defence and +15 stun resist, Can I get the Melee defence higher with better materials?
Halle
Kevie
Tue May 04, 2004 11:38 am
#4
someone said they got a +6 but i don't believe it..... theoretically with perfect materials you can reach +5, but i highly doubt that will ever be really possible
Luterin
Tue May 04, 2004 4:31 pm
#5
I used materials with an average over 980 (on all 4 items), and it wouldn't go higher than +4/+19 , so really really doubt that anyone can do a +6 melee item with the current system.
Kevm
Wed May 05, 2004 12:06 am
#6
+4 for melee is the best I've ever been able to do and that was with some damn good resources.
Sorry I forgot to add that melee was different than all the other stats.
Message Edited by Kevm on 05-04-2004 02:07 PM
EriskBosann
Wed May 05, 2004 12:52 am
#7
You a master? Clothing is harder, Im not a master yet and you should to get the best obviously but I am sure you can get +6 melee as max. Or so a master BE guildie told me.
Meplorium
Thu May 06, 2004 12:57 am
#8
Here is the deal. Max bonus that one can recieve from these is +25. However most tissue max out in the high teens. So for normal wear, you need two 13 for the full effect. Anything more is a waste, anything less you need 3.
For the field wear line you have limited choices for what clothes you can put these tissues into and how many you can wear. On top of that you can only have a shirt on while in full armor. In this case highest possible bonus is best. This means use the advance version of all tissues at all times. Look for the highest quality resources you can get. Try for 15 - 17 and you are hitting a good mark.
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