Bio Engineer Archive
Thread: DNA template % numbers
After I add the sampled DNA, how good of starting % should I be looking at before experimenting?? I am still quite a few levels from Master, but sometimes I only have like 9% on some stats of my DNA template - mainly due to bad samples since I am only Level 2 sampling. But I did notice a pattern when creating DNA templates that result in 27% - 30% in all stats even with my lame samples (I would think this is great as a former Master Weaponsmith any weapon component that starts out in the 27% can end up with a finally result experimentation result of around 98%).
So is it possible to get well above the 30% mark before experimenting? Or is 30% pretty much the max before experimenting?
Thanks.
Taduc wrote:
I guess it can go higher... made a template with 27% - 35% on all stats. Does anyone know what the max % is when starting a DNA template?
I'm currently 2/2/2/2/ BE
withdecent samples 700-800 My stats start at 40-60%
yea thats happend to me too ![]()
the worst was when i spend 5 and a half hours getting the BEST DNA i could realistically expect to find (cl 75 950+ pairs!!) and i accidentally clicked GURRCAT instead of GURRECK!!!! i didnt notice until i put the DNA in and started making it. i was soooooooo pissed. LOL
Currently I am at 0022. I consistently get over 40% on physique/prowes/mental, with 25 or more on the others. The key is paying attention to what DNA you are putting in which slot, and matching high physical stats with physique, ect.