Bio Engineer Archive
Thread: Medical Usage BE Clothing
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csrohrer
Wed Nov 26, 2003 12:57 pm
#1
What is the highest mod for Medical Usage on BE clothing?
Also, does anyone know whether or not a non-Medic can use medicine while wearing BE clothing with at least a +5 medical usage mod?
adlswg2
Wed Nov 26, 2003 12:59 pm
#2
Medical usage was taken out of the game, so the answer is ZERO.
Saori, BE of Kettemoor
S0F
Wed Nov 26, 2003 2:36 pm
#4
traig, doesnteveryone have +5 medical use and the /healdamage command?
BlackTigress1
Wed Nov 26, 2003 2:39 pm
#5
Novice medics are the only ones who get the /healdamage and can use stims at +5
Traigus
Thu Nov 27, 2003 1:34 am
#7
If you find one (they are still floating around). They don't work.
+ skill items never give you access to / commands in any case (you need to buy the whole skillbox for a / command).
-T
+ skill items never give you access to / commands in any case (you need to buy the whole skillbox for a / command).
-T
Seshemw
Thu Nov 27, 2003 11:00 am
#8
You've obviously never tried being a non-medic.
They can't use stim-As, Bs, anything (they MIGHT be able to use the looted low end stims that do health/action and mind, but I don't think they can). That's the point of having the novice medic box.
They can't use stim-As, Bs, anything (they MIGHT be able to use the looted low end stims that do health/action and mind, but I don't think they can). That's the point of having the novice medic box.
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