Bio Engineer Archive

Thread: Med Armor Theory and Sampling Mutants with No Mask Scent

Taduc
Tue Dec 23, 2003 6:46 am
#1

Since I am waiting for Wanderhome to load I thought I would share my sampling and crafting fun I had last night.


With the theory of Med Armor floating around... ifHardiness andFortitude are both at 750 is a tough challenge. And a harder defeat when you get soooo close. Check my final DNA template using VHQ Mutant Rancor DNA


http://www.factory51.com/be/medarmor.html


The second image is sampling a Mutant Rancor with no mask scent on. It was actually broken by the Gaping Spiders to the left. I don't suggest use no mask scent, just happened to sample twice before I could reapply.My key to the Mutant Rancors and Mask Scent is to let them break my mask scent. If there are 5 thenI need to havesee the"A creature has detected you..." message 5 times beforeI can Mask Scent completely and move in close. And I always go for the one with the Highest HAM - there is usually one with over 14k HAM in the pack, go for him.




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Taduc
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Loper
Tue Dec 23, 2003 8:08 am
#2

Nice template, even if you didn't meet your actual goal.

On a somewhat related tangent -- where did you find a mutant out in the open? I havn't seen them outside of the cave.



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Taduc
Tue Dec 23, 2003 10:17 am
#3

Look at the second image there is coordinates listedin the imageon Dath.



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Taduc
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Dedrima
Tue Dec 23, 2003 10:28 am
#4

Has anyone found any creatures post patch that naturally HAS med armor that we can sample? I've yet to even run into one that has med armor period.



-Legowen Aingeal
Chilastra
Master BE, dabbler in everything
Taduc
Tue Dec 23, 2003 10:35 am
#5

There is a Blurrg Raptor on Endor that is Med Armor, but I am sure we can't sample him... he has 64k HAM



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Taduc
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MTDewback
Tue Dec 23, 2003 10:41 am
#6

All critters with Med armor are way too high level to dna sample. And experiments with kimo DNA (3 different tries) all had various disasterous results. Since it hasnt been posted by anyone else i suppose ill make a seperate thread on my 3 kimogilla test.



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My holocron said "SELL ME FOR $$$" so i did.
Magui
Tue Dec 23, 2003 10:47 am
#7

Whats this theory about medium armor?



Khel

LoakG
Tue Dec 23, 2003 11:22 am
#8

I actually have a theory of my own for med. armor. Ive already determined that you dont need armor to get ar1 in the end product. All you need is a fortitude of 500 or more. So using the same logic you wouldnt need to sample an ar2 creature to get ar2 on the clone itself. You would just have to surpass the limit for the armor. However thers no way to determine the fortitude you have to have. Its not 750 becasue i have sampled mutant rancors with over 750 fortitude. Of all the creatures ive sampled mutant rancors have had the highest fortitudes. If someone can fid one with higher it would help a lot. If you can get a few generations of the mutant rancors you *might* be able to surpass the fortitude barrier. Now this is no easy task getting a few generations of mutat rancor samples but if someone decides to try it may pay off in the end.
DataOutlaw
Tue Dec 23, 2003 11:26 am
#9

I beleive the theory is that if you can experiment fortitude over 750 that will yield medium armor.


From other posts and my own experiments it is clear already that any experimentation yielding fortitude over 500 gets you light armor even if none of the DNA smaples you used had light armor on them (though its hard to find fortitude close to or over 500 ona creature unless it has light armor).


The only chance we have to get fortitude over 750 is the Mutant Rancors which are the highest level we can sample and have the highest fortitude of anything we can sample. The experiment is to use all VHQ Mutant Rancor DNA samples carefully selected with the highest fortitude possible and then experiment the medium armor by getting lucky experimenting on Physique.

YamadaMan
Tue Dec 23, 2003 11:32 am
#10

how do you get so much experimentation points ? I'm engineering tech 2 and I only have 3 points...
wonderful template btw ! I'd like to make a gnort with that.



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Anubi
Tue Dec 23, 2003 11:35 am
#11

Tech 4 gets you 7 points. The last three come with master.



Ramon Sevigne, VP Resource Development, Pariah Inc.
Etienne Sevigne, Pariah Bio-Tech
Magui
Tue Dec 23, 2003 2:13 pm
#12

Well i can dispell that theory right now.When the patch came out i used 3 kimo dna on a gurrcat (the CL69 one i posted about) the forditude and hardiness were both over 900 (922 forditude and 917 hardiness) and it only had light armor and 16079 health. It was bugged and i couldnt call it however.



Khel - Flurry


MBE/MCH

Ordlander
Tue Dec 23, 2003 7:36 pm
#13

I have still yet to get a sample of DNA from mutant rancor I try and try but nothing. 78 tries, 2 deaths no sample. Yeap am master. all well, they nit form my player to get.
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