Bio Engineer Archive

Thread: Stimpack level vs. experamenting

FranksterAZ
Wed Nov 05, 2003 2:13 pm
#1

I am discuraged on the availability of milk. What would be better, Stim Pack B w/ no experamenting or Stimpack A with four levels of eperamenting?

Just curious, trying to plan my progress through BE and I use my own pet stims. Want to make most potent w/o milk.
FranksterAZ
Wed Nov 05, 2003 7:37 pm
#2

Come on, throw me a bone, this is a good question!


Tal-N
Wed Nov 05, 2003 8:03 pm
#3

Stim A with 4 experiment points would be better and cheaper to make.



Tal-N Chratk
Ahazi Master Bioengineer / Hunt Master / Rifleman
______________________
Tal'N Chratk
Shadowfire Bounterhunter / Commando

ChefMasterJedi
Wed Nov 05, 2003 8:04 pm
#4

Not sure what milk has to do with this but, I would just be guessing here but, I'm inclined to go with Stimpack b with no experimentation.



Xeivier Id'Yka
Master BE
Pistoleer 0/0/4/2
Ranger 0/0/3/0
Dahjiel
Thu Nov 06, 2003 12:22 am
#5

The actual level of a stimpack will have more to do with the quality of the resources used. If you have some good Talusian Fungus on your server, then go for the stim b. But you will be sadly disappointed thinking that the Talusian Fungus of quality 195 is gonna make a good stimpack B.


Stick with the stim A for now. Easier to find high quality resources to make them. But, when you get adventurous, find the good fungus and want to make some great stimpacks, start thinking about the B and especially the C if there is good Dathomir Insect Meat.


That is the whole problem. The stimpacks require a planet specific resource and it is very rare to be able to find that specific resource in good quality.




Tagit Kraitea
Mater Bio Engineer-Corbantis
Master Sergeant, Imperial Army Engineer Corps
LokSG
Thu Nov 06, 2003 12:45 pm
#6

Tal-N has an excellent post on this very subject. I agree. Throw an advanced BEC into anything, and the other subcomponents are a judgement call. Max healing matters alot, since it often is the difference between a close call and a pet incap in the field. So I have people running like crazy when I hit 1121 on my stimC's, and they yawn on the 980 stimC's. It is hard to get much above the 400-500 range on an A, but a B can hit above 800, and a C I have hit 1100 on.
jadegreif
Thu Nov 06, 2003 1:29 pm
#7

The use of Advacent Subcomponets helps great btw, Advanced LIquid Suspension boosts the healing rate by a lot, Advanced Bio Effect Controllers helps a ton with charges.
Not using Advanced CHemical Releases, cause they need herbivore meat, and I can't get that in the amounts I need.




Tanja Jadepanther - Master CH, Master Bio Engineer - Lowca
Val'ry Azure - Master Commando, Master TKA - Wanderhome
Valenia - Sharpshooter (4/2/3/3), Ranger (4/2/4/3) - Sunrunner
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