Bio Engineer Archive
Thread: question about what vulnerable means...
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S0F
Fri Dec 05, 2003 2:27 am
#1
i see in Aya's cu pa experiments that some resists say 0 while others say "vulnerable" ... whats the diff?
S0F
Fri Dec 05, 2003 2:54 am
#2
ok i thought about it and correct me if im wrong, but 0 resists with ar1 still gets protected by the armor, but vulnerability with ar1 doesnt get the benefit of the armor. makes sense, but if thats the case is there a diff between vuln and 0 resist with "armor: none" creatures?
thanks for replies.
S0F
Fri Dec 05, 2003 3:01 pm
#3
k new day.
can anyone out there tell me the diff between 0% resist and vuln on ar0 creatures?
Traigus
Fri Dec 05, 2003 5:13 pm
#4
I think it is in the armor FAQ...on the SWG website.
i don't remember offhand.
-T
i don't remember offhand.
-T
Plageron
Fri Dec 05, 2003 6:25 pm
#5
A vulnerability menas that the damage taken from the Vulnerable type causes more damage then normal.
Not sure of the amount.
A 0% resistance just means that something will take full damage from that source.
Now the system is either using a Calculate the resistance first and then use armor for the damage, or Using Armor first then using resistances to calculate the remained damage.
The second way would mean you take more damage, as I belive there is a cap to how much can be ignored, by a player.
Non-Players do not have this limit, or if they do its something like a minimum damage of 1.
Not sure of the amount.
A 0% resistance just means that something will take full damage from that source.
Now the system is either using a Calculate the resistance first and then use armor for the damage, or Using Armor first then using resistances to calculate the remained damage.
The second way would mean you take more damage, as I belive there is a cap to how much can be ignored, by a player.
Non-Players do not have this limit, or if they do its something like a minimum damage of 1.
Tal-N
Fri Dec 05, 2003 9:53 pm
#6
I'm pretty sure that vulnerable do NOT give a damage bonus, it's typically used to bypass armor. Also note that we have established a critter needs to be vulnerable to at least one thing or the CL rating rises considerably so the fact the weaker mobs are vulnerable to stun might simply be to satisfy the system.
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